using System; using System.Reflection; using UnityEngine; using UnityEditor.Graphing; using UnityEngine.Experimental.UIElements; using UnityEditor.Experimental.UIElements; using UnityEditor.ShaderGraph; namespace UnityEditor.ShaderGraph.Drawing.Controls { [AttributeUsage(AttributeTargets.Property)] public class GradientControlAttribute : Attribute, IControlAttribute { string m_Label; public GradientControlAttribute(string label = null) { m_Label = label; } public VisualElement InstantiateControl(AbstractMaterialNode node, PropertyInfo propertyInfo) { return new GradientControlView(m_Label, node, propertyInfo); } } [Serializable] public class GradientObject : ScriptableObject { public Gradient gradient = new Gradient(); } public class GradientControlView : VisualElement { GUIContent m_Label; AbstractMaterialNode m_Node; PropertyInfo m_PropertyInfo; [SerializeField] GradientObject m_GradientObject; [SerializeField] SerializedObject m_SerializedObject; public GradientControlView(string label, AbstractMaterialNode node, PropertyInfo propertyInfo) { m_Node = node; m_PropertyInfo = propertyInfo; AddStyleSheetPath("Styles/Controls/GradientControlView"); if (propertyInfo.PropertyType != typeof(Gradient)) throw new ArgumentException("Property must be of type Gradient.", "propertyInfo"); new GUIContent(label ?? ObjectNames.NicifyVariableName(propertyInfo.Name)); m_GradientObject = ScriptableObject.CreateInstance(); m_GradientObject.gradient = new Gradient(); m_SerializedObject = new SerializedObject(m_GradientObject); var gradient = (Gradient)m_PropertyInfo.GetValue(m_Node, null); m_GradientObject.gradient.SetKeys(gradient.colorKeys, gradient.alphaKeys); m_GradientObject.gradient.mode = gradient.mode; var gradientPanel = new VisualElement { name = "gradientPanel" }; if (!string.IsNullOrEmpty(label)) gradientPanel.Add(new Label(label)); var gradientField = new GradientField() { value = m_GradientObject.gradient }; gradientField.OnValueChanged(OnValueChanged); gradientPanel.Add(gradientField); Add(gradientPanel); } void OnValueChanged(ChangeEvent evt) { m_SerializedObject.Update(); var value = (Gradient)m_PropertyInfo.GetValue(m_Node, null); if (!evt.newValue.Equals(value)) { m_GradientObject.gradient.SetKeys(evt.newValue.colorKeys, evt.newValue.alphaKeys); m_GradientObject.gradient.mode = evt.newValue.mode; m_SerializedObject.ApplyModifiedProperties(); m_Node.owner.owner.RegisterCompleteObjectUndo("Change " + m_Node.name); m_PropertyInfo.SetValue(m_Node, m_GradientObject.gradient, null); this.MarkDirtyRepaint(); } } } }