%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Fern m_Shader: {fileID: 10511, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: f600cf09912b14d4388a2a396281bfdc, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _AO: 2.4 - _BaseLight: 0.35 - _Cutoff: 0.23134328 - _Occlusion: 7.5 - _SquashAmount: 1 m_Colors: - _Color: {r: 0.42745098, g: 0.18039216, b: 0.23921569, a: 0.05882353} - _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1} - _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1} - _WaveAndDistance: {r: 12, g: 3.6, b: 1, a: 1} - _WavingTint: {r: 0.7, g: 0.6, b: 0.5, a: 0} --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6