namespace UnityEngine.Experimental.ScriptableRenderLoop { [System.Serializable] public struct TextureSettings { public int spotCookieSize; public int pointCookieSize; public int reflectionCubemapSize; public static TextureSettings Default { get { TextureSettings settings = new TextureSettings(); settings.spotCookieSize = 128; settings.pointCookieSize = 512; settings.reflectionCubemapSize = 128; return settings; } } } }