%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8b6f86e1523e69a4282e92d393be89a4, type: 3} m_Name: HDRenderPipelineSetup m_EditorClassIdentifier: buildScreenAABBShader: {fileID: 7200000, guid: 728dce960f8a9c44bbc3abb3b851d8f6, type: 3} buildPerTileLightListShader: {fileID: 7200000, guid: 65af3444cbf4b3747a4dead7ee00cfee, type: 3} buildPerBigTileLightListShader: {fileID: 7200000, guid: 5ee1f9d6e09abe045b2f5e0b784b9072, type: 3} buildPerVoxelLightListShader: {fileID: 7200000, guid: 4c2d6eb0553e2514bba3ea9a85d8c53c, type: 3} shadeOpaqueShader: {fileID: 7200000, guid: 0b64f79746d2daf4198eaf6eab9af259, type: 3} m_DebugViewMaterialGBuffer: {fileID: 4800000, guid: 439949ea1bfa91b4ba0d04269fcde33d, type: 3} m_InitPreFGD: {fileID: 4800000, guid: 123f13d52852ef547b2962de4bd9eaad, type: 3}