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ScriptableRenderPipeline
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fd575df7
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10 次代码提交 (fd575df7-29d2-4d45-bbc2-3764a7e8deec)
作者
SHA1
备注
提交日期
bfogerty
5b4645b7
Procedural, Math, and UV Nodes
8 年前
Matt Dean
d6b32a39
Menu Reorg: UV
8 年前
Eduardo Chaves
e1e3ee9c
Added default value to the UVTile node
8 年前
Tim Cooper
e8c71321
converting nodes to new system.
8 年前
Peter Bay Bastian
7e160ce8
Run `hg format` on repository
7 年前
Peter Bay Bastian
f95f8c27
BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph
No longer need assembly name in serialized data
7 年前
Natalie Burke
791e8bd7
UV Node Updates - pass 01. Main changes made to CartesianToPolar, Twist, Rotator, adding Transform. Reorganized old UV nodes based on node validation notes
7 年前
Peter Bay Bastian
1cf9ffde
Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]`
7 年前
Matt Dean
c6d1844b
Comment out old nodes
7 年前
Peter Bay Bastian
57a0eab1
Remove unused imports in entire solution
7 年前