GitHub
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bec11b73
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Merge pull request #561 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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64affbce
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Merge pull request #559 from Unity-Technologies/Unity-2017.3
Unity 2017 3
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7 年前 |
Salvador Jacobi
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7e2993a1
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Correct menu items that should be internal/not internal
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7 年前 |
Salvador Jacobi
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9464aaa0
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Organize menu items
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7 年前 |
GitHub
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1886d3d6
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Merge pull request #555 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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ae2a6ad0
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Merge pull request #551 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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b6cf8abe
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Merge pull request #549 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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29c37ab8
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Merge pull request #542 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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3876705e
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Merge pull request #540 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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06f28ec2
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Merge pull request #538 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Matt Dean
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8707e0ea
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Replace Color Node
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7 年前 |
Peter Bay Bastian
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7d0fabce
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Pre-sort preview data into 2D and 3D previews to make loop simpler
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7 年前 |
Matt Dean
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8e0e719e
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White Balance Node
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7 年前 |
Peter Bay Bastian
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95cfcc60
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Move actual preview rendering into PreviewManager
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7 年前 |
Matt Dean
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471c7357
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Contrast Node
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7 年前 |
Peter Bay Bastian
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69616da6
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Color slots (a vec4 slot with a different input control)
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7 年前 |
Tim Cooper
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25b59d14
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Saturation Node
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7 年前 |
Tim Cooper
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acd0279b
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Hue Node
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7 年前 |
Tim Cooper
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bb560530
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Rename folders
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7 年前 |
Tim Cooper
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fc3caa89
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Merge commit '0a54bdcf00befab61d3a0bbec18c543478eb086d' into fixing
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7 年前 |
Tim Cooper
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7492cebb
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Change tracking using undo system
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7 年前 |
Tim Cooper
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bfe3f5fc
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Fix null ref on exit
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7 年前 |
Tim Cooper
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fba42d48
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Use GUID instead of object reference so that we can properly restore object link after assembly reload.
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7 年前 |
Tim Cooper
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f9ccf9f9
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Update slot names on topological change
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7 年前 |
Tim Cooper
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8ff15259
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Fix preview centering for custom meshes
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7 年前 |
Tim Cooper
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ec2df61b
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Fix preview position in 2D previews
Turn off pixel caching for nodes
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7 年前 |
Tim Cooper
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67c85cbe
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Fix preview dirty'ing
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7 年前 |
Tim Cooper
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42b8ed85
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Fix lingering preview shaders with errors
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7 年前 |
Tim Cooper
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84f8f35e
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Fixing 'convert to subgraph'
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7 年前 |
Tim Cooper
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9e5cc1af
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rename anchor > port
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7 年前 |
Jens Holm
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fd1a979a
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Center preview mesh
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7 年前 |
Jens Holm
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c3f4ae78
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Store master node preview mesh in GraphInspectorView persistent data
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7 年前 |
Peter Bay Bastian
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a00f148d
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Remove usage of EditorGUILayout.MiniThumbnailObjectField, so that we don't have to make it public
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7 年前 |
Tim Cooper
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00dbcd47
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Clear shader errors before updating.
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7 年前 |
Tim Cooper
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c04a43b4
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add [OnOpenAsset] again :)
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7 年前 |
Tim Cooper
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a1cb65d5
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Working scripted importer version.
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7 年前 |
Tim Cooper
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e94975d2
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redoing importers
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7 年前 |
Peter Bay Bastian
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cc654bc4
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Fix picking mode on outside-node-input container, so that invisible stuff doesn't block click events
Match slot colors for outside-node-inputs
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7 年前 |
Peter Bay Bastian
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4d07b648
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Edges for outside node controls
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7 年前 |
Peter Bay Bastian
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972596ff
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Remove unneeded event handling (handled elsewhere now)
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7 年前 |
Peter Bay Bastian
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c2d9f15c
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Fix undo bug caused by property node -> concrete node conversion happening during undo
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7 年前 |
Peter Bay Bastian
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59ca63f8
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Remove defaults value section in inspector
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7 年前 |
Peter Bay Bastian
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4f983742
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Update type in dynamic slot names when they change
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7 年前 |
Matt Dean
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82ab3813
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Removed GeneratedShader
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7 年前 |
Peter Bay Bastian
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7b9315c4
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Outside node control for UV slots
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7 年前 |
Matt Dean
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a8cf2f2b
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Added Projection Parameters to Camera Node
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7 年前 |
Peter Bay Bastian
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ac179c90
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Outside node controls for vector types
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7 年前 |
Matt Dean
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02c6b58d
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Merge master
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7 年前 |
Peter Bay Bastian
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4f1b32b9
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Undo fix
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7 年前 |
Matt Dean
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bbb186d6
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Remove Gradient nodes and asset type :(
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7 年前 |