RSlysz
3becbe60
Gizmo6FacesBox: added all handle controled by one hability
6 年前
RSlysz
43968136
Capitalize header of HDReflectionProbe
6 年前
RSlysz
7e65ce84
Add toolbar quick reminder in InfluenceVolume section of PlanarReflectionProbe
6 年前
RSlysz
885eadde
Clean CoreEditorUtils unused method
6 年前
RSlysz
73c63c5b
Missmatch error message match between HDReflectionProbe and PlanarReflectionProbe
6 年前
RSlysz
df1a0f20
Change Gizmo6FacesBox namespace
6 年前
RSlysz
cda72349
HDReflectionProbe editor: clamp offset to contain object center
6 年前
RSlysz
59e133f3
Hide PlanarReflexionProbe Influence box's offset
6 年前
RSlysz
42c843f7
Cleaning HDReflectionProbe editor code
6 年前
RSlysz
fb83837e
Cleaning Gizmo6FacesBox
6 年前
RSlysz
c3a60224
Use Gizmo6FacesBox in PlanarReflectionProbe
6 年前
RSlysz
8be9d87b
fix Gizmo6FacesBox missing wireframe in DrawHull
6 年前
RSlysz
0066baad
Add same editor refactor to PlanarReflectionProbe
6 年前
RSlysz
75331918
Grouping advanced properties toggle inside the same header
6 年前
RSlysz
29adc88e
Remove multiple gizmo display (used for test)
6 年前
RSlysz
dd9e9bb2
Fix new gismo usage
6 年前
RSlysz
62bbd31e
Remove Legacy Unity changed visibility dependence for new gizmo
6 年前
RSlysz
a28801d0
Add monochrome support for new gizmo
6 年前
RSlysz
ae62e7c1
Fix distance to container colors to be same than handles
6 年前
RSlysz
22045d23
Rough implementation of new gizmos and colored vectors
6 年前
RSlysz
aa299b28
Introducting new gizmos
New gizmos:
- Multifaced box that can support multiple colors
- Multifaced contained box that support same thing plus distance with parent
Need to be optimised.
Rely on custom Unity compilation at the moment.
6 年前
RSlysz
511b8e89
Adding colors to DrawVector3
6 年前
Aleksandr Kirillov
f9292a0e
A bit more renaming of splat_control.
6 年前
Aleksandr Kirillov
fbdeb254
Renamed splat_control to splatControl.
Optimized SplatmapMix function.
6 年前
Aleksandr Kirillov
3beb9a60
Added viewDir to vertexOutput and reused the functions from Standard LWRP shader for normal and viewDirection calculation.
Added and/or fixed precision specifiers for constants.
6 年前
Yao Xiaoling
e70e11ce
Implement ITerrainLayerCustomUI interface on TerrainLitGUI class with fancy parameter remapping GUI.
6 年前
Yao Xiaoling
32c8a168
Reconfigured the mask texture channels. Added NormalScale. Removed DensityScale. AO doesn't seem to work...
6 年前
Sebastien Lagarde
162b8ee9
Draft of refactoring of SSS and Transmission code, to share more code
6 年前
Nerites
4b5c5d5c
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
6 年前
Sebastien Lagarde
1b7fa589
Update changelog
6 年前
GitHub
1c6693e5
Merge pull request #1558 from Unity-Technologies/Fix-applyRangeAttenuation
Fix apply Range Attenuation
6 年前
Sebastien Lagarde
e8e01be4
Fix apply Range Attenuation
6 年前
Paul Melamed
96a4d824
inter commit
6 年前
GitHub
57261f28
Merge pull request #1548 from Unity-Technologies/switch-support
Fixed compilation errors for Switch platform.
6 年前
Kay Chang
198ff5a8
Added comment in CHANGELOG.md for both HDRP and LWRP.
6 年前
Paul Melamed
e000418f
Intermediate work
6 年前
GitHub
bd393bda
Merge branch 'master' into switch-support
6 年前
GitHub
bf9b149a
Merge pull request #1556 from Unity-Technologies/ContactShadowWithLightTransmisison-add
Fix contact shadow with light transmission
6 年前
sebastienlagarde
ab0a427d
Silent some warning
6 年前
sebastienlagarde
7f925a28
More comment
6 年前
sebastienlagarde
da6a9d7c
Update comment
6 年前
sebastienlagarde
8b67841a
More feedback
6 年前
sebastienlagarde
b3199d5d
integrate PR feedback
6 年前
sebastienlagarde
1fa4d8c6
Mpore update with feedback
6 年前
sebastienlagarde
86dfa8ec
Take into account feedback
6 年前
sebastienlagarde
29c57949
Missing file
6 年前
sebastienlagarde
aa5363e0
Refactor tranmission and lightEvaluation code to have more cleaner code
6 年前
sebastienlagarde
2fbe47e2
Remove undesired file
6 年前
Remy
9515d775
Automatic lightmapping at build and test run in editor for labeled scenes.
Update of reference images.
6 年前
sebastienlagarde
8140058d
Merge branch 'master' into ContactShadowWithLightTransmission
6 年前