11 次代码提交 (eae8ba2b-faf6-45ae-874e-2fc8c8331eb5)

作者 SHA1 备注 提交日期
Andre McGrail 32f08396 Added PBR material test scene, has a wide variety of different surfaces. Template image created in legacy pipe, may never pass as the shadows will always be out.. 7 年前
Andre McGrail e4557fc9 Removed shadows from LW test 026 7 年前
Felipe Lira 3828c63f Enabled autogenerat GI flag to properly generate graphics test template image. 7 年前
Felipe Lira f4fc9498 Updated shader and materials to use same metallic/spec gloss map and keywords as standard. This will allow substance workflow to work in lightweight. 7 年前
Felipe Lira 3a920b52 Added lightingdata for scene 017 to speed up test. 7 年前
Andre McGrail ba821dcf Updated and cleaned all LW pipe tests and re-created template images 7 年前
Andre McGrail 0effa5f2 Removed substance dependancies from LW tests and also re-created affected template images 7 年前
Remy 468b92e2 Move back play mode testrunner script out of Editor Folder, and add compilation directives to avoir build failures. 7 年前
Remy da4312b1 Modify test framework to be able to use multiple render pipeline assets for a single test, in order to test parity of features. 7 年前
Tim Cooper 2e3dd9f9 Enable a number of LW tests. 7 年前
Tim Cooper 5380179a Updated LWRP tests, fixed shadow cascades (#1808) 7 年前