16 次代码提交 (e4f61ef1-e834-444c-81b6-494c64347ef4)

作者 SHA1 备注 提交日期
Evgenii Golubev abd2e6a8 Factor out VBuffer code 7 年前
Evgenii Golubev 9d6e296f Add a comment 7 年前
Evgenii Golubev 170a4fb7 Make SampleInScatteredRadianceAndTransmittance() return transmittance 7 年前
Evgenii Golubev 1ef2e80a Use an improved (generalized) depth distribution 7 年前
Evgenii Golubev 4ab61ec7 Add basic light probe support to volumetric lighting 7 年前
Evgenii Golubev fdd5cb7f Ignore VBuffer scale 7 年前
uygar 275279fa Introduced new macros for flow control attributes. 7 年前
Evgenii Golubev 8ebbdf07 Fix the edge darkening issue with volumetric lighting 7 年前
Evgenii Golubev 92ea5c34 Clean up VBuffer sampling 7 年前
Evgenii Golubev 32c0fc42 Port integral and density buffers to the RTHandle system 7 年前
Evgenii Golubev 4c75cacd Port VBuffers to the RTHandle system 7 年前
Evgenii Golubev 2e234638 Fix light leaking due to texture suballocation 7 年前
Evgenii Golubev b8dccc9d Add comments 7 年前
Evgenii Golubev e7f0a6d1 Fix issues with light leaking in volumetric lighting 7 年前
Evgenii Golubev ebb293eb Temporarily disable tone mapping of volumetrics to avoid banding artifacts 7 年前
GitHub 15ec335a Add a comment 6 年前