27 次代码提交 (dd2b93cd-3d13-4880-ba89-bb0f9795ee36)

作者 SHA1 备注 提交日期
Andre McGrail 32f08396 Added PBR material test scene, has a wide variety of different surfaces. Template image created in legacy pipe, may never pass as the shadows will always be out.. 7 年前
Andre McGrail e4557fc9 Removed shadows from LW test 026 7 年前
Felipe Lira f4fc9498 Updated shader and materials to use same metallic/spec gloss map and keywords as standard. This will allow substance workflow to work in lightweight. 7 年前
Felipe Lira 9ea83a56 Added Occlusion keyword. Updated materials. More refactor on the shader. 7 年前
Andre McGrail dd73696d Fixed Substance load behaviour for test 026 7 年前
Felipe Lira f01f666d Merge branch 'LightweightPipeline' into Unity-2017.3 7 年前
GitHub 0742fb7a Merge pull request #413 from Unity-Technologies/Unity-2017.3 7 年前
Felipe Lira d1cf8765 Merge branch 'LightweightPipeline' into Unity-2017.3 7 年前
GitHub a82f6ffc Merge pull request #421 from Unity-Technologies/Unity-2017.3 7 年前
Peter Andreasen 867c8236 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Andre McGrail ba821dcf Updated and cleaned all LW pipe tests and re-created template images 7 年前
Sebastien Lagarde 36f3cfd4 merge unity 2017.3 7 年前
Felipe Lira 04829cba Merge branch 'LightweightPipeline' into Unity-2017.3 7 年前
GitHub 62808466 Merge pull request #585 from Unity-Technologies/Unity-2017.3 7 年前
Evgenii Golubev d1c74bcb Merge branch 'master' 7 年前
Julien Ignace 0a60dd2a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Paul Melamed d31d3ab4 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into prototype/decals 7 年前
Peter Andreasen 5d36f104 Merged master 7 年前
Andre McGrail 8752dc7f Updated/Added Lightweight pipe tests, created templates 7 年前
GitHub 1b90eb6b Merge pull request #687 from Unity-Technologies/LightweightPipeline 7 年前
Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
Evgenii Golubev 2e30e761 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Julien Ignace 65bd8e1d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkyLightingOverride 7 年前
Frédéric Vauchelles e239e312 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Robert Srinivasiah 0c9c55a9 Merge in master, with lots of fixups 7 年前
Remy ca0020dd Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前