2925 次代码提交 (d84ea3c2-65a0-4185-b733-5beeff79d518)

作者 SHA1 备注 提交日期
Tim Cooper 97cfbe75 Working remap node (wood wood) probably still needs a bunch of love. but something is working :) 7 年前
Peter Bay Bastian dcc886b3 Default preview to be expanded 7 年前
Tim Cooper e5c78ee9 Separate usage of 'graph requirements' from 'model requirements' to not pollute the surface input structure. 7 年前
Peter Bay Bastian bf91b908 Put in change notification for preview expanded state 7 年前
Tim Cooper 76430e32 Refactored subgraph to abstract subgraph + remap subgraph. This is groundwork to allow for real remap master nodes. 7 年前
Peter Bay Bastian d0f20689 Add initial preview hiding (still being rendered behind the scenes) 7 年前
Tim Cooper 779d0288 [MatGraph]Use generated names for properties so that they do not conflict and are formatted properly. 7 年前
Peter Bay Bastian 5b4c9be5 Move things around in preview generator 7 年前
Tim Cooper 52d5558a do not throw errors on default sampler slots, nodes need to handle this case. 7 年前
Peter Bay Bastian 8e841bce Remove UpdateData from MaterialGraphPresenter 7 年前
Tim Cooper 8d5e6fd1 texture exposition working 7 年前
Peter Bay Bastian 609307fe MaterialGraphPresenter now relies on change notifications rather than diffing 7 年前
Tim Cooper 0b56c45b first pass. 7 年前
Peter Bay Bastian 75826752 Add edge change notifications to IGraph 7 年前
Tim Cooper fb21bff8 Working lightweight metallic master node. 7 年前
Matt Dean 53a1f582 Abstract lighting from Lightweight PBR frag shader 7 年前
Tim Cooper 580b206b missed files 7 年前
Tim Cooper 29754ac3 Working light weight unlit master node 7 年前
GitHub 5f6271d2 Merge pull request #67 from stramit/refactor-properties 7 年前
Tim Cooper 67d81eb4 Merge commit 'cf4e89d6306bc45d8fae1746128d634896dc0fdf' into refactor-properties 7 年前
Tim Cooper 735c401b Working: Properties window + new master node. 7 年前
Tim Cooper 0818f178 temp 7 年前
Tim Cooper 9e0273b3 Fixing with help from peter 7 年前
Tim Cooper 699f1e8d temp commit 7 年前
GitHub 22e6141d Merge pull request #66 from stramit/lt-pipeline-masters 7 年前
Tim Cooper 95cdeda0 Merge remote-tracking branch 'origin/master' into refactor-properties 7 年前
Peter Bay Bastian 79bcc0cf Cult of the party preview 7 年前
Peter Bay Bastian a2353fbb Fix property gathering in preview rendering 7 年前
Peter Bay Bastian a93f2736 Add change notifications for graph, used for managing previews better 7 年前
Matt Dean 726b1d96 Fix old subscripts for FastBlinn 7 年前
GitHub 569bb836 Merge pull request #65 from stramit/lt-pipeline-masters 7 年前
Matt Dean c9975eed Add unlit master and cleanup 7 年前
Matt Dean 4399a579 Add FastBlinn master 7 年前
Matt Dean 22d054b1 PBR Parity between graph and bespoke 7 年前
Matt Dean 02a01bed Bring handwritten and graphmade vertex structs in line 7 年前
Matt Dean b213473c Adjust vertex input index 7 年前
Matt Dean d0f07a14 Add everything to vertex input struct as default 7 年前
Matt Dean 5aa5451a Fixes for PR 7 年前
Matt Dean 6617bfcf Working Lightweight PBR Masters 7 年前
Tim Cooper be067cc2 first real working shader in the 'new' model. 7 年前
Peter Bay Bastian bec6cdbb New preview system and master node preview in inspector 7 年前
Tim Cooper 354517e6 Partially working new master node architecture. 7 年前
GitHub 294999a0 Merge pull request #401 from Unity-Technologies/Branch_MenuCreateSceneSetting 7 年前
GitHub 557591f9 Merge pull request #403 from Unity-Technologies/Aniso-as-true-materialId 7 年前
sebastienlagarde 6f6eb81c Merge remote-tracking branch 'refs/remotes/origin/master' into Aniso-as-true-materialId 7 年前
sebastienlagarde 48b499da Update Scene Test after change of Anisotropy as MaterialId 7 年前
GitHub 65ed1b07 Merge pull request #402 from Unity-Technologies/Aniso-as-true-materialId 7 年前
sebastienlagarde 9b64036d Some code clean 7 年前
sebastienlagarde de20a534 HDRenderPipeline: Morework 7 年前
sebastienlagarde ea1d4cf6 First draft for aniso as materialId 7 年前