205 次代码提交 (b4138a05-ed14-4a53-9de0-95bbf0ef6750)

作者 SHA1 备注 提交日期
Frédéric Vauchelles 29a1150a [ReflectionProbeEditor] Added influence blend mode per cube face 7 年前
Felipe Lira 85558334 Default Resources are not serialised anymore in the LW pipeline asset. They come from resource asset and are also not exposed anymore. 7 年前
sebastienlagarde 8447a0e4 HDRenderPipeline: update "reset material keyword" script so it work with Perforce 7 年前
Frédéric Vauchelles b8ba7123 [ReflectionProbeEditor] (wip) Blend distance per face 7 年前
GitHub 1b90eb6b Merge pull request #687 from Unity-Technologies/LightweightPipeline 7 年前
Frédéric Vauchelles 7651d620 [ReflectionProbeEditor] Updated handles and color scheme 7 年前
GitHub a3dae81f Merge pull request #699 from Unity-Technologies/hdlighteditor-tweaks 7 年前
Frédéric Vauchelles d18ad97e [ReflectionProbeEditor] (wip) influence normal volume 7 年前
runes 364ad2cc Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Frédéric Vauchelles f8b60f97 [ReflectionProbeEditor] (wip) influence normal 7 年前
sebastienlagarde f024fc40 HDRenderPipeline: Add some comment for reflection cubemap 7 年前
Frédéric Vauchelles 2872d9a2 [ReflectionProbeEditor] fixed compilation warnings 7 年前
GitHub 7bfbe6b8 Merge pull request #700 from Unity-Technologies/feature/ReflectionProbeEditor 7 年前
Frédéric Vauchelles 55be62a4 [ReflectionProbeEditor] Rebake realtime probe when moving a probe 7 年前
Frédéric Vauchelles 5ea37e58 [GPUCopy] Fixed warning when copying with a compute shader fewer pixels than the numthreads 7 年前
Frédéric Vauchelles 9c8304d4 [ReflectionProbeEditor] Refactoring 7 年前
Julien Ignace 978e07e4 Moved resolution of sky rendering into global light loop settings in the HDRP asset (from the individual sky settings). 7 年前
GitHub 51d13b32 Merge pull request #698 from Unity-Technologies/anim-tests-hd 7 年前
Thomas a528230c Tweaked the hd light editor (artists feedback) 7 年前
runes ba207379 Slightly faster octahedron packing and ViewReflectionNormal 7 年前
Frédéric Vauchelles ac97e406 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
GitHub 89e5441b Merge pull request #697 from Unity-Technologies/Branch_FixDebugMenu 7 年前
GitHub 7ab47949 Merge pull request #696 from Unity-Technologies/add-versionning-on-additonal-data 7 年前
sebastienlagarde 01c07354 Add versionning on additional data 7 年前
Thomas 1d1696c0 Updated post-processing submodule (important fixes) 7 年前
sebastienlagarde 2b24ec8c Update all material 7 年前
Thomas a62d770c Added two animated sample scenes for testing 7 年前
Julien Ignace ff4605c7 Fixed Lighting Debug panel (issue caused by split of core/hdrp in different assemblies) 7 年前
Evgenii Golubev 19d47a75 Add LOAD_TEXTURE3D() and LOAD_TEXTURE3D_LOD() 7 年前
GitHub 05de367f Merge pull request #686 from Unity-Technologies/feature/ReflectionProbeEditor 7 年前
sebastienlagarde cfa07646 Merge branches 'master' and 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
sebastienlagarde 4b23291d HDRenderPipeline: Fix compil of decal 7 年前
GitHub 75d76261 Merge pull request #692 from Unity-Technologies/Branch_SkySettingsVolume 7 年前
sebastienlagarde 0491acf4 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub 21a5d864 Merge pull request #694 from Unity-Technologies/Update-motion-vector-behavior 7 年前
Sebastien Lagarde 7d085503 Fix wrong interpretation of forceNoMotion 7 年前
Frédéric Vauchelles d2e6484a [ReflectionProbeEditor] Support for realtime probe 7 年前
sebastienlagarde d032f5a2 Update all shader with correct stencil write mask 7 年前
Frédéric Vauchelles 156f44e6 [ReflectionProbeEditor] Moved resources 7 年前
sebastienlagarde 06922d8a minor update 7 年前
sebastienlagarde 1b4d99b7 ShaderLibrary: Fix typo for XBone header 7 年前
Frédéric Vauchelles 0cd861ee [ReflectionProbe] Added dimmer 7 年前
sebastienlagarde f10a2a97 Add stencil test + split object and camera velocity 7 年前
sebastienlagarde 675720b0 HDRenderPipeline: Fix compilation on PS4 (error with INTRINSIC_BITFIELD_INSERT) 7 年前
Frédéric Vauchelles c192412b [ReflectionProbeEditor] BlendDistance cannot be negative 7 年前
sebastienlagarde f02ec4ee Merge branch 'Update-motion-vector-behavior' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Update-motion-vector-behavior 7 年前
GitHub b8b228d9 Merge pull request #693 from EvgeniiG/master 7 年前
Frédéric Vauchelles 64704f00 Lerp sampling direction for environment lighting with roughness 7 年前
sebastienlagarde 4cfb32d8 Merge branch 'master' into Update-motion-vector-behavior 7 年前
sebastienlagarde 10b356c3 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-motion-vector-behavior 7 年前