7358 次代码提交 (abdc7b2f-f909-445a-a0fa-515b0276ca00)

作者 SHA1 备注 提交日期
Tim Cooper db634933 Add reference images for LW GFX windows 7 年前
Tim Cooper 2e3dd9f9 Enable a number of LW tests. 7 年前
Tim Cooper 3dd99694 Fix lfs issue 7 年前
Tim Cooper da983179 Add single playmode test 7 年前
Tim Cooper 6b1a7a0b Start adding LW tests. 7 年前
GitHub 9a578cb0 Updated with a comma in the right place. 7 年前
Thomas 834221cc Proper test removal 7 年前
GitHub 13b0e098 Removed unnecessary space 7 年前
Thomas 291fbfc0 OSXEditor / Metal reference images 7 年前
RSlysz 0066baad Add same editor refactor to PlanarReflectionProbe 7 年前
Martin Thorzen 9cccf3fb Updated with feedback 7 年前
Thomas be99d989 Disabled failing tests for now 7 年前
RSlysz 75331918 Grouping advanced properties toggle inside the same header 7 年前
Martin Thorzen b283a847 Fixed a small issue where the path was the name. We only want the last name of the shader and not the path to it. 7 年前
RSlysz 29adc88e Remove multiple gizmo display (used for test) 7 年前
RSlysz dd9e9bb2 Fix new gismo usage 7 年前
RSlysz 62bbd31e Remove Legacy Unity changed visibility dependence for new gizmo 7 年前
RSlysz a28801d0 Add monochrome support for new gizmo 7 年前
RSlysz ae62e7c1 Fix distance to container colors to be same than handles 7 年前
RSlysz 22045d23 Rough implementation of new gizmos and colored vectors 7 年前
RSlysz aa299b28 Introducting new gizmos 7 年前
RSlysz 511b8e89 Adding colors to DrawVector3 7 年前
RSlysz 15a92a9f Add toolbar quick reminder inside InfluenceVolume area 7 年前
RSlysz 5772a9b4 Rework the InfluenceVolume display 7 年前
RSlysz e3df0fc8 Add DrawVector6 feature to CoreEditorUtils 7 年前
RSlysz 1b725961 Renamed ArtisticSettings 7 年前
RSlysz abd3660f Add ProxyVolume collapsable area 7 年前
RSlysz 8569acf3 Move toolbar to top 7 年前
RSlysz 148e717f Remove ProjectionVolumeSettings 7 年前
Nerites 59b89be9 Draft 1.0 of XRSettings.eyeTextureResolutionScale hookup 7 年前
Alex Lindman a0fb31b5 fixing spacing 7 年前
Yao Xiaoling e70e11ce Implement ITerrainLayerCustomUI interface on TerrainLitGUI class with fancy parameter remapping GUI. 7 年前
Yao Xiaoling 32c8a168 Reconfigured the mask texture channels. Added NormalScale. Removed DensityScale. AO doesn't seem to work... 7 年前
Yao Xiaoling afba3908 Fix LWRP terrain instancing. 7 年前
Yao Xiaoling 6e1f5e6c Fix terrain outline by tagging the terrain as opaque (otherwise the output alpha channel from terrain shader is tested and clipped). 7 年前
GitHub 96162457 Merge pull request #1528 from Unity-Technologies/lw/fix-shadergraph-shadowtypo 7 年前
Felipe Lira b52b15f0 Fixed wrong keyword in shader graph shadow template 7 年前
GitHub 93c87374 Merge pull request #1516 from Unity-Technologies/lw/shadow-optimization 7 年前
sebastienlagarde 7870b280 HDRP: Update ChangeLog 7 年前
GitHub 088a94ac Merge pull request #1526 from Unity-Technologies/fix/RefractionDebugError 7 年前
Antoine Lelievre 6a0b7e6f Added a kernel for contact shadows 7 年前
Frédéric Vauchelles 7252b568 Removed unused line that cause a NPE when using debug without refraction enabled 7 年前
Antoine Lelievre 516b896c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub ba8fbc25 Merge pull request #1522 from Unity-Technologies/sg/fix-toggle-changes 7 年前
Peter Bay Bastian 31db4b9f Fix core changes to UIElements Toggle with compatibility layer 7 年前
GitHub 6147be48 Merge pull request #1521 from Unity-Technologies/lw/computebuffer-fix 7 年前
Sebastien Lagarde 3a150830 Remove unwanted file 7 年前
GitHub 28c52421 Merge pull request #1520 from Unity-Technologies/Factor-Lit-and-stacklit-code 7 年前
Sebastien Lagarde ba6fd164 Factor Lit and StackLit code 7 年前
GitHub 19222bee Merge pull request #1518 from Unity-Technologies/hdrpcleanup 7 年前