44 次代码提交 (a450e83a-bd8b-4c2f-9e2b-c109e613b7af)

作者 SHA1 备注 提交日期
sebastienlagarde ddc209b1 HDRenderPipeline: Add two sided test scene + clean a bit test directory 8 年前
GitHub f2eb9af9 Merge pull request #113 from Unity-Technologies/Add-two-sided-test-scene 8 年前
Tim Cooper d4271c8c Merge remote-tracking branch 'origin/master' into preview-cameras 8 年前
Tim Cooper 171302ee Merge branch 'preview-cameras' into refactor-hdloop 8 年前
Paul Demeulenaere 40290c81 Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Evgenii Golubev 269e987f Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Sebastien Lagarde a5af41b2 HDRenderPipeline: Remove reflection probe to prevent NULL fail until fix. 8 年前
Tim Cooper 8ff712ff Merge branch 'master' into refactor-hdloop 8 年前
sebastienlagarde fe297c77 HDRenderPipeline: Fix issue with wrong cluster compute shader use with update to HDPiepilneSetup 8 年前
Arnaud Carre 2cdff1ec Merge branch 'master' into batch_rendering 8 年前
Arnaud Carre bfff24ea fix some scenes (too many point lights for 4096*4096 lightmap) 8 年前
Felipe Lira be52007a Merge branch 'master' into lowendmobile 8 年前
Tim Cooper a1e72bda Merge remote-tracking branch 'origin/master' into refactor-hdloop 8 年前
Evgenii Golubev 8be065be Rename .meta files 8 年前
Evgenii Golubev ac23a82e Merge branch 'master' into SSSSS 8 年前
GitHub d00136e3 Merge pull request #128 from EvgeniiG/master 8 年前
Julien Ignace df95d960 Merge branch 'master' into Branch_DebugShadows 8 年前
sebastienlagarde b2595e70 Merge remote-tracking branch 'origin/master' 8 年前
sebastienlagarde 9cecdb2e Merge remote-tracking branch 'refs/remotes/origin/master' into Update-POM-+-Heightmap-behavior 8 年前
runes 3b9f1e7d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Arnaud Carré arnaud@unity3d.com ca6b7f62 Merge branch 'master' into batch_rendering 8 年前
Arnaud Carre 89d05b25 Merge branch 'batch_rendering' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_rendering 8 年前
Mikko Strandborg fa549add Create branch for renderpass test scene 8 年前
uygar c8a27740 Merge branch 'master' into shadows 8 年前
Felipe Lira 0905d0bc Merge branch 'master' into lowendmobile 8 年前
Felipe Lira 38a9956f Due to target hardware restrictions (ALU/bandwidth) LD won't support the same standard shader workflow. Instead a specular limited will be available. 8 年前
GitHub baac8e54 Merge pull request #189 from Unity-Technologies/lowendmobile 8 年前
Antti Tapaninen 0df1b41e Merge branch 'master' into metal-ios 8 年前
Antti Tapaninen 0574ef6b Merge branch 'master' into metal 8 年前
Arnaud Carre 66e32153 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_rendering 8 年前
vlad-andreev 3a5b105e Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
uygar 8db09493 Merge branch 'master' into shadows 8 年前
uygar 8844bd4a Added missing .meta files. 8 年前
Filip Iliescu 6e428acc Merge branch 'metal' into classicDeferredMobile 8 年前
Evgenii Golubev f8d04c4e Add missing .meta files 8 年前
GitHub dcb8638a Merge pull request #225 from EvgeniiG/master 8 年前
uygar d82162c7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into shadows 8 年前
Julien Ignace c31d6106 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugMenu 8 年前
GitHub 712ff1d3 Merge pull request #228 from Unity-Technologies/shadows 8 年前
Evgenii Golubev 0d763678 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Filip Iliescu 3a226917 merged master 8 年前
Arnaud Carre f27d26c4 Merge branch 'master' into Branch_Batching2 8 年前
Mike Wuetherick 0d5b90fd updated mats for 2018.1.0b6 7 年前
John 360fd4d8 Merge branch 'projects/TheLastStand' into projects/TheLastStand-SubsurfaceScattering 7 年前