Alex Lian
a77933b8
Validation fixes
- Add changelog, copy it around
- Add license.md, copy it around
- Add meta files, plus anticipating documentation folder
- Add .DS_Store to .gitignore
7 年前
GitHub
a7cca691
Update the changelog of HDRP
7 年前
GitHub
f6390b6c
Fix a typo
7 年前
sebastienlagarde
5f9a0791
Fix sky in preview and fog in sceneView
7 年前
Frédéric Vauchelles
369c2b46
Moved changelog entries to proper location
7 年前
GitHub
4a9bfb82
Merge pull request #1230 from Unity-Technologies/feature/BufferedRTHistoryPerCamera
Buffered RT History per camera
7 年前
GitHub
50c728b8
Merge pull request #1236 from Unity-Technologies/Fix-sky-in-preview-and-fog-in-sceneView
Fix sky in preview and fog in sceneView
7 年前
sebastienlagarde
25132fb3
Update changelog
7 年前
Paul Melamed
35466812
Only store decal textures to atlas if decal is visible, debounce out of memory decal atlas warning.
7 年前
GitHub
11debb36
Update CHANGELOG.md
7 年前
GitHub
b7da67a0
Update CHANGELOG.md
7 年前
Frédéric Vauchelles
6ac8f055
Updated changelog
7 年前
GitHub
c638106d
Update CHANGELOG.md
7 年前
GitHub
02f12d93
Update CHANGELOG.md
7 年前
GitHub
1177a479
Update the HDRP changelog
7 年前
GitHub
503dd5e5
Update CHANGELOG.md
7 年前
GitHub
410d336b
Update CHANGELOG.md
7 年前
GitHub
ec6ef573
Update CHANGELOG.md
7 年前
Frédéric Vauchelles
8676f2e5
Merge master
7 年前
GitHub
8ad5d134
Update CHANGELOG.md
7 年前
Paul Melamed
8101b41c
update changlog.md
7 年前
GitHub
e782fc6d
Update the HDRP changelog
7 年前
Frédéric Vauchelles
6a14305e
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
7 年前
Frédéric Vauchelles
68db6753
Removed GlobalLightLoopSettings.maxPlanarReflectionProbe property
7 年前
Evgenii Golubev
7d62d89f
Add a Volumetric Dimmer slider to lights to control the intensity of the scattered volumetric lighting
7 年前
sebastienlagarde
5ff02761
HDRP: Update changelod
7 年前
Frédéric Vauchelles
4bfaa623
merge master
7 年前
sebastienlagarde
2dc510de
Fix deferredDirectional shadow + add line in changelog
7 年前
GitHub
646ad48a
Update the HDRP changelog
7 年前
Evgenii Golubev
cace3d6d
Merge upstream/master
7 年前
sebastienlagarde
395a7a89
Update UI of resolution of cookie and reflection
Use combo box now
7 年前
sebastienlagarde
b23c429e
Update changelog
7 年前
sebastienlagarde
4859eb76
Fix preview when there is a planar reflection
7 年前
uygar
1ee47a65
Updated changelog.
7 年前
sebastienlagarde
791bb293
Update changelog
7 年前
sebastienlagarde
e95675e2
HDRP: Update changelog
7 年前
Paul Melamed
04fcbfb6
updated changelog
7 年前
sebastienlagarde
1e57755a
Update changelog
7 年前
sebastienlagarde
d01c66f4
Update Changelog
7 年前
Evgenii Golubev
4883e8dc
Update the HDRP changelog
7 年前
Sebastien Lagarde
dfa41c1f
Update Changlog HDRP
7 年前
sebastienlagarde
ad39683b
update changelog
7 年前
Thomas
7fc1f0a9
Fixed empty editor debug window on srp asset reload
7 年前
Frédéric Vauchelles
3932faa4
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/CHANGELOG.md
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCameraFrameHistoryType.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
7 年前
sebastienlagarde
c0461407
Merge branch 'master' into Add-support-of-per-light-shadow-mask-control
7 年前
GitHub
bdeba039
Merge pull request #1270 from Unity-Technologies/feature/SSR
Screen Space Reflection (Scene Proxy raycasting)
7 年前
sebastienlagarde
730f3273
HDRP: add geometric filtering to lit shader
7 年前
sebastienlagarde
0c47d8d1
Update changelog
7 年前
sebastienlagarde
9076bb0f
Update changelog
7 年前
sebastienlagarde
a4b9d27b
Update changelog
7 年前
sebastienlagarde
8a335239
HDRP: Update changelog
7 年前
sebastienlagarde
dd75291d
HDRP: Update Changelog
7 年前
Raymond Graham
d3582088
Mipmapping support for local volume mask textures.
7 年前
sebastienlagarde
68eb57b2
HDRP: Update changelog
7 年前
sebastienlagarde
55b91556
Replace EmissiveIntesnity by EmissveColor HDR
Remove all occurrence of EmissiveIntensity. Emissive color is now HDR (with HDR color picker). Data need to be updated
7 年前
sebastienlagarde
0ce04d4e
Update changelog + Remove RenderPipelineAssetHandler (cause trouble)
7 年前
sebastienlagarde
b9f53360
HDRP: Rename debug windows + change menu location
7 年前
sebastienlagarde
538f95b2
HDRP: update changelog
7 年前
Antoine Lelievre
c19674c0
Added false color debug mode
False color debug mode in the rendering tab of the debug wnidow
7 年前
Julien Ignace
7718412a
Update changelog
7 年前
sebastienlagarde
e663934f
Update Changelog
7 年前
sebastienlagarde
6be2ccdb
Update Changelog
7 年前
Paul Melamed
e9d31288
updated changelog
7 年前
sebastienlagarde
aae354e3
Update changeLog
7 年前
Paul Melamed
a6093606
updated changelog
7 年前
sebastienlagarde
fdcaac3f
udate hdrp changelog
7 年前
sebastienlagarde
6c870111
Merge branch 'master' into FalseColorMode
7 年前
Antoine Lelievre
d5a50aa1
Added visualize all shadow masks into changelog
7 年前
Paul Melamed
29ce571e
Merge branch 'master' into decals/ss3_channel_mask
7 年前
Paul Melamed
80bb1b28
updated changelog
7 年前
GitHub
f82aef0c
Merge branch 'master' into VisualizeShadowMasks
7 年前
Antoine Lelievre
70db7a25
Updated Changelog
7 年前
sebastienlagarde
e941419d
Update changelog
7 年前
Paul Melamed
a2438b0e
updated changelog
7 年前
Julien Ignace
0098fb38
Updated changelog + missing file
7 年前
GitHub
1e1467c4
Merge pull request #1515 from Unity-Technologies/FixColorPickerPrecisionLimit
Increased debug color picker lux limit
7 年前
sebastienlagarde
7870b280
HDRP: Update ChangeLog
7 年前
sebastienlagarde
ec4f2ed5
Add option to remove shader variant + update changelog to correct format
Add option to remove shader variant of LOD Cross fade (allow faster build)
Fix priority of Render Pipeline Debug Windows (Ux Team) Request
Update format of the Changelog
7 年前
Antoine Lelievre
e1facabb
Add contact shadows for punctual lights
7 年前
Antoine Lelievre
31628624
Updated changelog
7 年前
Antti Tapaninen
a06f1055
update release notes
7 年前
sebastienlagarde
8140058d
Merge branch 'master' into ContactShadowWithLightTransmission
7 年前
Kay Chang
198ff5a8
Added comment in CHANGELOG.md for both HDRP and LWRP.
7 年前
Sebastien Lagarde
1b7fa589
Update changelog
7 年前
sebastienlagarde
ed6aecc7
Update Changelog and integrate PR feedback
7 年前
Raymond Graham
aca3f931
updated changelog
7 年前
Antoine Lelievre
59681362
Updated changelog
7 年前
Antoine Lelievre
64e74035
Updated changelogs for PCSS
7 年前
sebastienlagarde
5e2a8d92
HDRP: Update changelog
7 年前
Antoine Lelievre
13b43cd3
Updated readme
7 年前
GitHub
15cd03af
Update HDRP changelog
7 年前
GitHub
dc7e7036
Merge pull request #1586 from Unity-Technologies/ExposeShadowBudgetParameters
Expose shadow budget parameters
7 年前
sebastienlagarde
6a7debb0
Update Changelog
7 年前
Sebastien Lagarde
5196e7ed
Merge branch 'master' into EmissiveMeshForAreaLight
7 年前
Evgenii Golubev
9abc300c
Improve the quality of trilinear filtering of density volume textures
7 年前
Evgenii Golubev
f7ce098c
Add an option to the HDRP asset to increase the resolution of volumetric lighting
7 年前
sebastienlagarde
be149b78
HDRP: Fix issue with forward and preprocessor + update changelog
7 年前
sebastienlagarde
905e4624
Fix emissive mesh color
7 年前
sebastienlagarde
9f29886d
Update comment and changelog
7 年前
sebastienlagarde
437896d1
update changelog
7 年前
Paul Melamed
f7f51595
updated changelog
7 年前
RSlysz
52548de2
update changelog
7 年前
sebastien lagarde
4ddd12a1
HDRP: Update Changelog
7 年前
Thomas
cd6e7b15
Changelog update
7 年前
sebastien lagarde
4eb0f4f3
Merge branch 'master' into distortion-lag-fix
7 年前
sebastien lagarde
9deba139
HDRP: Update changelog
7 年前
RSlysz
48dbd36a
update changelog
7 年前
GitHub
61a18996
Fix assembly names to match unity convention. ( #1675 )
* Fix assembly names to match unity convention.
* Update post process version to use.
* Update post to depend on the correct (next) version.
7 年前
Julien Ignace
0099e7a7
Updated changelog
7 年前
Tim Cooper
9d806ce8
Update changelog to have correct next version.
7 年前
Tim Cooper
32bba81d
Update version for <Next>
7 年前
Sebastien Lagarde
f69f2e8e
HDRP: update changelog
7 年前
sebastienlagarde
674c8bba
HDRP: Update changelog
7 年前
Julien Ignace
a66ac281
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPreIntegratedFGD
# Conflicts:
# com.unity.render-pipelines.high-definition/CHANGELOG.md
7 年前
Julien Ignace
0188d2f6
PostProcess input buffers are not copied anymore on PC if the viewport size matches the final render target size
7 年前
GitHub
d15f54fd
Update comment
7 年前
Julien Ignace
176e4109
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPPCopy
# Conflicts:
# com.unity.render-pipelines.high-definition/CHANGELOG.md
7 年前
sebastienlagarde
17749894
Merge branch 'master' into HDRP/staging
7 年前
Julien Ignace
e93b061e
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPPCopy
7 年前
sebastienlagarde
81c9bc7a
Merge branch 'master' into HDRP/staging
6 年前
sebastienlagarde
4d57c566
HDRP: Update Changelog
6 年前
sebastienlagarde
f1433af6
HDRP: Update change log
6 年前
Julien Ignace
3155275f
Update ChangeLog
6 年前
sebastienlagarde
e6c8b461
HDRP: Update changelog
6 年前
GitHub
7281fe31
Merge branch 'HDRP/staging' into decals/v2/per_channel_mask_new_ui
6 年前
GitHub
56f9ddaa
Merge pull request #1704 from Unity-Technologies/HDRP/constant-buffer-refacto
Refactoring of HDRP constant buffers
6 年前
Antoine Lelievre
87f2998d
Updated changelog
6 年前
sebastienlagarde
d295b8fe
Update Changelog
6 年前
Paul Melamed
d82bbcf8
updated changelog
6 年前
Paul Melamed
699f2047
modified changelog, rearranged inspector order
6 年前
Paul Melamed
03e24a81
updated changelog
6 年前
sebastienlagarde
ce6e4e7f
Revert "Merge pull request #1733 from Unity-Technologies/HDRP/decals/v2_1/material_draw_order"
This reverts commit 3a95cb98b694bf2f16fe02b83b980e4d426535f3, reversing
changes made to 034f0bad76156d1140fcef3404256f876ecd61ac.
6 年前
sebastienlagarde
1b4e9b5a
HDRP: Update changelog
6 年前
sebastienlagarde
60a9b978
HDRP: Update changelog
6 年前
sebastienlagarde
20961d63
HDRP: Update changelog
6 年前
GitHub
cdd1dd09
Merge pull request #1740 from Unity-Technologies/Update-detail-map-formula
Update detail map formula
6 年前
Paul Melamed
bf7f7442
modified changelog, rearranged inspector order
6 年前
Sebastien Lagarde
5b75f93c
HDRP: Update changelog
6 年前
Sebastien Lagarde
77887ca4
HDRP: Update changelog
6 年前
Julien Ignace
c21e685c
Changelog update
6 年前
Antoine Lelievre
8f7a9b6e
Updated changelog
6 年前
sebastienlagarde
b3ddd5b8
HDRP update changelog
6 年前
Antoine Lelievre
c86710c9
Updated changelog
6 年前
Sebastien Lagarde
f0619d1d
Handle emissiveColor separate of bakeDiffuseLighting in forward
6 年前
Antoine Lelievre
89fdc601
Merge HDRP/staging
6 年前
sebastienlagarde
fc996ba1
Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code
6 年前
sebastienlagarde
ace85a00
HDRP: update changelog
6 年前
Antoine Lelievre
d728747d
Updated changelog
6 年前
GitHub
03616069
Merge pull request #1784 from Unity-Technologies/Improve-bakeDiffuseLighting-code
Refactor GetBakedDiffuseLighting
6 年前
Sebastien Lagarde
e95fd09e
HDRP: update changelog
6 年前
Tim Cooper
badd17b3
Update package version for real <next>
6 年前
Antoine Lelievre
71ec7369
Merge HDRP/staging
6 年前
Evgenii Golubev
c29f6adf
Update the changelog
6 年前
RSlysz
3e45bba7
update changelog
6 年前
Antoine Lelievre
3d100432
Updated changelog
6 年前
GitHub
e9c0c3ef
Merge pull request #1797 from Unity-Technologies/EvIntensityForLights
Ev intensity for lights
6 年前
GitHub
b2fda8b4
Merge pull request #1795 from EvgeniiG/fix_density_volume_sampler
Use the correct sampler for density volumes
6 年前
GitHub
6ec5b4df
Merge branch 'HDRP/staging' into IndirectLightingControlVolume
6 年前
Paul Melamed
cd29689a
resolved conflicts in changelog
6 年前
RSlysz
1d81d8e1
update changelog
6 年前
Tim Cooper
f61ca95f
Bump Package Version for <Next> release.
6 年前
sebastienlagarde
72687aa9
Merge branch 'HDRP/staging' into HDRP/fix/reflection-probe-offset-with-rotation
6 年前
Antoine Lelievre
c976dde1
Update changelog
6 年前
sebastienlagarde
602fa304
Update change log
6 年前
Antoine Lelievre
c5cac258
Merge HDRP/staging
6 年前
Paul Melamed
6229dab5
update changelog
6 年前
GitHub
21479c5f
Merge pull request #1812 from Unity-Technologies/FixHDRPPackageResourceUpgrade
Fix hdrp package resource upgrade
6 年前
sebastienlagarde
d0c79ed2
HDRP: Update changelog
6 年前
Antoine Lelievre
f5ba27ef
Updated changelog
6 年前
Antoine Lelievre
b6490c2f
Updated changelog
6 年前
GitHub
625f8762
Merge pull request #1824 from Unity-Technologies/LuminanceMeter
Added Luminance meter
6 年前
GitHub
ee4e73a4
Merge branch 'HDRP/staging' into RemoveSkyInLuxMeter
6 年前
Sebastien Lagarde
150f7e7f
HDRP: Update changelog
6 年前
GitHub
2b22a7a3
Update CHANGELOG.md
6 年前
sebastienlagarde
67cd9633
HDRP: update changelog
6 年前
sebastienlagarde
d2f0ed9b
HDRP: Update changelog
6 年前
sebastienlagarde
23862b28
HDRP: Update changelog
6 年前
sebastienlagarde
4a415b0c
rename deferredShadow => screenspaceshadow + change to RG16
6 年前
Tim Cooper
52530342
Bump version for <next> release
6 年前
sebastienlagarde
01ba67bc
Add shadowMap16Bit support
6 年前
Sebastien Lagarde
b4745a6b
HDRP: Update changelog
6 年前
GitHub
5c6caff1
Merge pull request #1846 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
GitHub
01fdbb38
Merge branch 'master' into fix/coupling-hdlight-workflow
6 年前
Sebastien Lagarde
6ef66858
HDRP Update changelog
6 年前
sebastienlagarde
a94142eb
Update changelog
6 年前
Evgenii Golubev
11b4e529
Remove dependence on the NdotL for thickness evaluation for translucency
6 年前
GitHub
681b2e14
Merge pull request #1852 from EvgeniiG/staging
Remove dependence on the NdotL for thickness evaluation for translucency
6 年前
RSlysz
1b44768a
update changelog
6 年前
sebastienlagarde
f30aa731
Add warning message for platform not supported
6 年前
Paul Melamed
c68ab2bd
cleaned up PR
6 年前
Anis Benyoub
daed7c20
Update the changelog
6 年前
GitHub
0f00f09d
Merge pull request #1847 from Unity-Technologies/Add-cloth-material-anis
Finishing a first version of the implementation of the Fabric Shader
6 年前
GitHub
b1b167e4
Merge pull request #1851 from Unity-Technologies/HDRP/increase-probe-volume-comparison
Hdrp/increase probe volume comparison
6 年前
Sebastien Lagarde
82c30969
Merge branch 'master' into fix/coupling-hdlight-workflow
6 年前
Sebastien Lagarde
90d89de0
HDRP: Update changelog
6 年前
GitHub
f25dd24a
Merge branch 'master' into HDRP/staging
6 年前
GitHub
2befab52
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
6 年前
Anis Benyoub
e30715d6
Implement an option to display the light volumes of Point, Spot, Line, Rectangular Lights and Reflection probes
Add a singleton that generates basic Meshes to avoid regenerating them at every frame in debug mode
6 年前
Paul Melamed
f1d163d5
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
6 年前
sebastienlagarde
d30f61d2
Update resources and changelog
6 年前
GitHub
92fa3473
Merge pull request #1857 from Unity-Technologies/HDRP/decals/v2_1/normal_buffer
Hdrp/decals/v2 1/normal buffer
6 年前
Julien Ignace
45d1ed50
Update changelog
6 年前
sebastienlagarde
0f7d9388
Update HDRP weeklog
6 年前
Julien Ignace
0effd1af
Update changelog
6 年前
GitHub
f44d2214
Bump post version ( #1883 )
* Bump shader graph version dependency.
* Fix shader compile warnings
6 年前
Tim Cooper
9dfd383b
Update version for next release.
6 年前
Evgenii Golubev
2b4bfe09
Update the changelog
6 年前
Paul Melamed
60654ec9
updated changelog
6 年前
GitHub
4d9d0f45
Fix deferred shadow init ( #1900 )
Fixed an issue where sometimes the deferred shadow texture would not be valid, causing wrong rendering.
6 年前
Yao Xiao Ling
9e03f365
Update changelogs for the last terrain PR.
6 年前
Thomas
0fc2b881
Changelog update
6 年前
GitHub
dbde5edb
Merge branch 'master' into gpu-terrain
6 年前