1996 次代码提交 (7b6589ed-d52a-46d0-b602-4c20599362ec)

作者 SHA1 备注 提交日期
Tim Cooper 1062aabb [shader graph] Allow nodes to no generate default inputs via flag. Only really usefull on base pixel node. 9 年前
Tim Cooper 6aaca4fc [shader graph] 9 年前
Tim Cooper a99eb964 [shader graph]Add default input UI support (very alpha) 9 年前
Tim Cooper 6e180dc5 [Material graph] add missed files 9 年前
Tim Cooper 371b3dba [Material graph]Update to latest canvas2d version 9 年前
Tim Cooper 2a69fb8d [shader graph] remove debug that was left in. 9 年前
Tim Cooper c1c5d22d [shader graph] 9 年前
Tim Cooper abcc9002 [shader graph] 9 年前
Tim Cooper 82eedf8b [shader graph]allow properties to be exposed (happens via UI) 9 年前
Tim Cooper 51ceebd2 [shader graph]optimise for GC 9 年前
Tim Cooper f119ce26 [canvas2d] change canvas element to use render textures. 9 年前
Tim Cooper 28d3f4cc [Shader Graph] 9 年前
Tim Cooper 6086c6d6 [shader graph]Integtate new non modifiable settings into shader graph. Fix setting properties generation pipe to be simpler. 9 年前
Tim Cooper bb779dab [shadergraph]Make export button that works. 9 年前
Tim Cooper 4d5ee48d [shader graph]Start adding UI to the graph view. 9 年前
Tim Cooper 450a5f11 [shader graph]small tweaks and cleanup to the invalid state caching. 9 年前
Tim Cooper acfc64fe [Shader graph]Add some texture panning. 9 年前
Tim Cooper 70760866 [shader graph]more support for multiple correct channeling. 9 年前
Tim Cooper 7f682001 [Shader Graph] Add channel types. This allows for visual errors if you try to promote vectors. 9 年前
Tim Cooper 60dd24e7 [shader graph]Update update some nodes to have multiple outputs. 9 年前
Tim Cooper 5f56ff07 [shader graph]Tidy up graphs. 9 年前
Tim Cooper 229ce4f5 [shader graph]Fix fix up defaults for node inputs. Moving towards typed inputs. 9 年前
Tim Cooper 94238998 [Shader graph]Add float input node 9 年前
Tim Cooper 76820cdf [shader graph] fix null ref exception. 9 年前
Tim Cooper ff4d4704 [shader graph]fix layout. 9 年前
Tim Cooper 4b137787 [shader graph]Reenable node UI. Not amazingly laid out yet, but it will get there. 9 年前
Tim Cooper c55aaff6 [shader graph] 9 年前
Tim Cooper 5090feee [shader graph] Add context menu for adding nodes. 9 年前
Tim Cooper d0d0f462 [shader graph] Fix edge connection so that it removes input edges before connecting new input edges. 9 年前
Tim Cooper 3da9634f [Shader graph]working delete + connect of nodes / edges 9 年前
Tim Cooper 5a34322a [Shader Graph] Previews rendering. 9 年前
Tim Cooper a184cf99 [shader graph]Working node connections. 9 年前
Tim Cooper 834fc657 [shader graph] start porting to new graph framework. 9 年前
vlad-andreev 01f87afe fix material lifetime 8 年前
vlad-andreev 4e8bf0ba fptl: fix specular in linear 8 年前
vlad-andreev 326ac6a3 fptl: proper linear rendering 8 年前
vlad-andreev 1e9b2021 skybox cleanup 8 年前
vlad-andreev 8edbc012 github desktop got confused.. 8 年前
vlad-andreev d8b94019 fptl: added skybox rendering and a final blit pass, got rid of flip vertical nonsense in the shader 8 年前
vlad-andreev 13e0bb9f fixed build after merge 8 年前
mmikk e7419ce5 use BC6H instead of DXT5 8 年前
mmikk 5a3b035e insert early out in shadow code for finite lights 8 年前
vlad-andreev 99c59769 fptl: fixed directional shadows in scene view 8 年前
vlad-andreev 21b003b8 fptl: first stab at directional light support (directional shadows not yet working in scene view) 8 年前
vlad-andreev 1f47f98c fix linear rendering 8 年前
vlad-andreev 43fe87ad first pass at shadows with FPTL 8 年前
vlad-andreev 6556497d fixed shadows after the trunk merge 8 年前
vlad-andreev ddafcda1 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
mmikk 39745dc1 more cosmetics on refl shader 8 年前
mmikk e056bb2f minor cosmetics fixes to refl probes stuff 8 年前