Andre McGrail
|
efed7b9f
|
Started on some shader graphs
-Flowmap
-Slope
Added some more test assets
-Rock off the asset store
-Tile-able rock texture
-Teapot mesh
|
8 年前 |
Peter Bay Bastian
|
dd9feff6
|
Move files from Assets to top-level
|
7 年前 |
GitHub
|
286d82a6
|
Merge pull request #249 from Unity-Technologies/submodularize
Submodularize
|
7 年前 |
Martin Thorzen
|
f5ae4e88
|
Merge with master
|
7 年前 |
Peter Bay Bastian
|
d17dc935
|
Add test templates for graphs and introduce LFS for *.png
|
7 年前 |
GitHub
|
6b96c163
|
Merge pull request #324 from Unity-Technologies/fix-tests
Fix tests
|
7 年前 |
Peter Bay Bastian
|
8076c27e
|
Merge branch 'master' into copy-property-nodes
|
7 年前 |
Jens Holm
|
60639f41
|
Merge branch 'master' into editable-property-reference-names
|
7 年前 |
Tim Cooper
|
cba42a6a
|
Remove large files.
|
7 年前 |
Tim Cooper
|
ce3b9547
|
Add files and non large files.
|
7 年前 |
sebastienlagarde
|
8140058d
|
Merge branch 'master' into ContactShadowWithLightTransmission
|
7 年前 |
GitHub
|
bd393bda
|
Merge branch 'master' into switch-support
|
7 年前 |
Nerites
|
4b5c5d5c
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
|
7 年前 |
Stephane Laroche
|
f46075fb
|
Merge remote-tracking branch 'mainrepo/master' into StackLit2
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.hlsl
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.cs.hlsl
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.hlsl
|
7 年前 |
GitHub
|
0610a60c
|
Merge branch 'master' into sg/error-for-incompatible-pipeline
|
6 年前 |
Tim Cooper
|
8406655d
|
Merge branch 'master' into ShaderGraphTests
# Conflicts:
# TestProjects/ShaderGraph/Packages/manifest.json
|
6 年前 |
Aleksandr Kirillov
|
4695f235
|
Merge branch 'master' into lw/terrain_optimization
|
6 年前 |