4935 次代码提交 (6626255e-aa4f-446a-be87-8a91645035a5)

作者 SHA1 备注 提交日期
Alex Lian 139ff007 Attempt switching to robocopy 7 年前
sebastienlagarde 4f9577d3 Various fix 7 年前
Frédéric Vauchelles 0aed191f [UI] Removed animation on foldouts 7 年前
Robert Srinivasiah 6cf5119c Configure frame settings dependent on stereo 7 年前
Sebastien Lagarde 106566dc Update the UI for iridescence 7 年前
sebastienlagarde 116379ee Add memory RT name/information everywhere 7 年前
GitHub d7d2cde3 Merge pull request #922 from Unity-Technologies/decals/forward_fix 7 年前
Remy fe34a794 Fix reflection probe layout in test 2401 7 年前
Remy f8b82f37 Move animated cookie scene to play mode tests 7 年前
uygar 7528e3f3 Replaced the two clear shadow passes with one using the platform far plane define. 7 年前
uygar 34443229 Separated light and cascade data loading for directional lights. 7 年前
Remy fa8d58d8 Material upgrader working quite fine now :) 7 年前
Evgenii Golubev 1c1f07a0 Terminate the loop sooner 7 年前
Evgenii Golubev 7f5a785a Use bsdfData.materialFeatures to store the transmission mode 7 年前
Evgenii Golubev e6540dfa Implement clustering of density volumes 7 年前
Evgenii Golubev 88a993dd Store SSS flags inside bsdfData.materialFeatures 7 年前
Evgenii Golubev 621d0c61 Rename 7 年前
Evgenii Golubev 0c573a4a Rename "HomogeneousMediumVolume" to "HomogeneousDensityVolume" 7 年前
Evgenii Golubev 19824028 Use ClampNdotV() everywhere except where vector addition/subtraction is involved 7 年前
Paul Melamed 8668ed75 decals working on transparency 7 年前
Jens Holm 12543f9b Add vertex color input label to bound input type 7 年前
Jens Holm 27242a3d Add slot type for bound types to be used in PBR Master node 7 年前
Martin Thorzen 584d2bb4 [FIX] #251 Nodes are now selected again after pasted 7 年前
Martin Thorzen f5ae4e88 Merge with master 7 年前
Alex Lian 344de37f Incorrect file path fix up 7 年前
Jens Holm bcf4854e Change normal slot in PBR Master node to display default space binding rather than a vector3 control 7 年前
Peter Bay Bastian 784a50f8 Bump package version 7 年前
Alex Lian bc13c460 Package validation test fixups 7 年前
Jens Holm 3bff7ec6 Make bound input types have a default slot label that identifies the space of the default input 7 年前
Peter Bay Bastian 1a928389 Regenerate a few meta files 7 年前
Alex Lian 2bb3b271 Update build automation for changes to directory structures 7 年前
Keijiro Takahashi bcc36851 Antialiasing with procedural shapes. 7 年前
Jens Holm 532c8de0 Add control view for bound input types 7 年前
Peter Bay Bastian 5399d0b1 Update LW master nodes to work with latest SRP repo 7 年前
GitHub 286d82a6 Merge pull request #249 from Unity-Technologies/submodularize 7 年前
Peter Bay Bastian aa81dc20 Remove old integration test graphs 7 年前
Peter Bay Bastian e52fb9ee Move tests outside package folder 7 年前
Peter Bay Bastian 794336a7 TestAssets -> TestbedAssets 7 年前
Peter Bay Bastian 8af999a0 Fix paths for integration tests 7 年前
Peter Bay Bastian 00564880 Fix shader include paths, update gitignore, add meta files and replace UNITY_SHADERGRAPH_DEVMODE with an optional DebugOutput directory 7 年前
Peter Bay Bastian 1598a53d Remove unneeded files 7 年前
Peter Bay Bastian dd9feff6 Move files from Assets to top-level 7 年前
Peter Bay Bastian 0cb4fc8d Remove redundant .editorconfig 7 年前
Peter Bay Bastian 7ee5ef2d Move some test assets inside the TestAssets folder 7 年前
Peter Bay Bastian a860c3de Remove old, unused folders and files 7 年前
Peter Bay Bastian e7ecacd5 Rename package folder to match package name 7 年前
GitHub f7374d45 Merge pull request #247 from keijiro/fix-null-preview 7 年前
Keijiro Takahashi 7aa1b896 Added null-checks to master preview. 7 年前
GitHub e2675d66 Merge pull request #246 from Unity-Technologies/devmode-define 7 年前
Peter Bay Bastian c1e7625e Hide debug outputs behind a define 7 年前