sebastienlagarde
8ad719be
HDRenderPipeline: Add AdditionalCameraData to have choice of rendering path
8 年前
sebastienlagarde
19d8082a
First draft of new light editor
7 年前
sebastienlagarde
eeef9775
HDRenderPipeline: Disable allowHDR on camera with HDAdditionalData
7 年前
sebastienlagarde
1dc58532
Add global/local/debug system (Working version)
7 年前
sebastienlagarde
db2bdfc0
More dfraft
7 年前
Sebastien Lagarde
9bf2a15f
Add a static function to register framesettings to debug windows
7 年前
sebastienlagarde
2c5f3036
Update frame settings - adress various feedback
- Rename GlobalFrameSettings => RenderPipelineSettigs
- Remove various struct and put variables in RenderPipelineSettigs/FrameSettings directly
- Add better management of camera rename/disabling with debug menu
- Add EnableObjectMotionVector
7 年前
sebastienlagarde
519339f6
Rename to serializedFrameSettings
- rename framesettings to serializedFrameSettings
- rename m_DefaultActiveFrameSettings m_FrameSettings
7 年前
sebastienlagarde
01c07354
Add versionning on additional data
7 年前
Julien Ignace
71b6b5f0
Added Sky Lighting Override through layers specific interpolation volumes.
7 年前
Frédéric Vauchelles
6bdf3918
[HDCameraEditor] (wip)
7 年前
Frédéric Vauchelles
b3b971f1
[PlanarReflection] Use non oblique projection matrix for light culling
7 年前
Frédéric Vauchelles
9a41a6d7
[PlanarReflections] Small fixes
7 年前
Sebastien Lagarde
0cca4945
HDRenderPipeline: Fix issue with camera frame settings not working correctly in stand alone
This PR update the behavior of frameSettings.
At runtime, camera must init from DefaultFrameSettings to be correct.
Currently it init from the SerializedFrameSettings which is wrong if the
camera rendering path is set to Default
7 年前
Sebastien Lagarde
0e6b2e32
more improvement on framesettings and asset
- Suppres support async compute
- Add dirty state to asset render pipeline for frame settings
7 年前
Sebastien Lagarde
a5003db5
Merge remote-tracking branch 'refs/remotes/origin/master' into feature/PlanarReflection
7 年前
Frédéric Vauchelles
c34bc1a2
[PlanarReflection] Renamed CameraUtils -> GeometryUtils
7 年前
Frédéric Vauchelles
d6ce9c49
[PlanarReflection] Several fixes
7 年前
sebastienlagarde
97369805
HDRenderPipeline: Exclude undesired camera from debug menu
7 年前
Sebastien Lagarde
32b1fe35
HDRenderPipeline: Add support for camera features flags
7 年前
Thomas
8b30d5b8
Added a first set of physical settings to HDCamera
Needed for physical light units
7 年前
Remy
8bbade68
Add "Remove HD *" context menu items for light / reflection probe / camera
7 年前
GitHub
84669008
indent correctly
7 年前
Remy
5033b09a
Add init function for HD Camera data. When the additional camera data is created on a camera it now correclty grabs the clear flags.
7 年前
Frédéric Vauchelles
70ed0378
wip buffered RTHandle system for cameras
7 年前
Frédéric Vauchelles
ca61ff42
Updated beffered RTHandle system
7 年前
sebastienlagarde
500d0b60
Add FullscreenPassthrough render mode
7 年前
Frédéric Vauchelles
4bd00e90
Merge master
7 年前
Frédéric Vauchelles
6d0e67cc
Moved buffered history system to HDCamera
7 年前
Frédéric Vauchelles
e97721e9
wip buffered RTHandle system for cameras
7 年前
sebastienlagarde
fa4df596
Fix camera editor preview
7 年前
Tim Cooper
fafb59af
Run code formatter.
7 年前
sebastienlagarde
e99f8257
Disable allowMSAA on camera to remove warning in inspector
7 年前
sebastienlagarde
e118502b
Misc various improvement
Add versionning on all HD asset (and correct previous way of doing it)
Add menu items for Density volume and planar reflection
Correctly do the naming for new created HD game object (Decal, scene settings...)
Change plane orientation of planar reflection from forward to up
Add new resource material: defaultHDMaterial
Do a small fix at runtime for GI (no impact)
7 年前
sebastienlagarde
b6c5c9e7
Coupling HDCamera and HDAdditionalCameraData for reset/remove
7 年前
sebastienlagarde
9e61669d
Fix/coupling hdcamera workflow
6 年前
RSlysz
42f97d2c
update HDAdditionalCameraData version handling
6 年前
sebastienlagarde
466061e1
Fix version number in HDRP asset
6 年前
Julien Ignace
057e32db
Added the possibility to setup an override transform for volume interpolation.
6 年前