65 次代码提交 (60566108-cce5-477d-8dad-958883c8ea99)

作者 SHA1 备注 提交日期
Sebastien Lagarde 47c4131d HDRenderPipeline: Improve transmittance with wrap lighitng 8 年前
sebastienlagarde 314924b2 HDRenderPipeline: Fix issue with SSS + add test scene 8 年前
GitHub 5c930f40 Merge pull request #241 from Unity-Technologies/Fix-issue-with-SSS 8 年前
Sebastien Lagarde b27de01a Merge remote-tracking branch 'refs/remotes/origin/master' into Tetrahedron-encoding-for-normal 8 年前
sebastienlagarde 46417646 HDRednerPipeline: Update transmission test + clean code 8 年前
GitHub c7298a02 Merge pull request #254 from Unity-Technologies/Ad-thin-material-flags 8 年前
GitHub fff7894f Merge branch 'master' into submodule-fix 8 年前
Arnaud Carre f27d26c4 Merge branch 'master' into Branch_Batching2 8 年前
Evgenii Golubev d238793c Add the old SSS model back 8 年前
GitHub 2e5e9470 Merge pull request #294 from EvgeniiG/upstream 8 年前
Sebastien Lagarde 0373fa24 HDRenderPipeline: Add reference mode for SSS 8 年前
Evgenii Golubev e996e9cd Update the SSS profile used for the head 8 年前
GitHub 17c2ab06 Merge pull request #297 from EvgeniiG/upstream 8 年前
Arnaud Carre d070d1b8 Merge branch 'master' into Branch_Batching2 8 年前
Evgenii Golubev 0a7924ff Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into hdrp_matrix 8 年前
Filip Iliescu 74f56073 create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere 8 年前
Evgenii Golubev f3d8504d Add the SSS profiling scene 8 年前
sebastienlagarde 4a85437d HDRenderPipeline: Update material classification combination + update files due to version changed 7 年前
Filip Iliescu 4adbf45e Merge branch 'master' into OnTileDeferred 7 年前
Filip Iliescu 23202e49 merge in OnTileDeferredBranch after merging in master to it 7 年前
Arnaud Carre 4fcf88bb Merge branch 'master' into Branch_Batching2 7 年前
Evgenii Golubev a04a82ab Merge branch 'master' 7 年前
GitHub f92ef9c5 Merge pull request #342 from EvgeniiG/opt_sss 7 年前
Evgenii Golubev 13d8a406 Disable caching of SSS parameters 7 年前
GitHub 874a61d0 Merge pull request #350 from EvgeniiG/master 7 年前
Rune Stubbe 5f1e866a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Arnaud Carre ad0fb3d8 Merge branch 'master' into Branch_Batching2 7 年前
Filip Iliescu 28a25cc0 merged master 7 年前
sebastienlagarde 90dcb63d HDRenderPipeline: Update test scene with clear coat test 7 年前
GitHub e47845fe Merge pull request #370 from Unity-Technologies/Add-clear-coat 7 年前
Evgenii Golubev a449e3ad Merge branch 'master' (area light clear coat code is disabled for now) 7 年前
Julien Ignace 39c4d3b5 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RenameLayeredShader 7 年前
Felipe Lira 7d62ca8f Merge branch 'master' into LightweightPipeline 7 年前
Peter Andreasen 42abb1bd Local changes in p4 since last 7 年前
Invertex 347e3a06 SSS: Added thickness map and adjusted settings for Perry head example 7 年前
GitHub 63209502 Merge pull request #419 from Invertex/2017.3-Invertex 7 年前
GitHub a82f6ffc Merge pull request #421 from Unity-Technologies/Unity-2017.3 7 年前
Julien Ignace 825bfd84 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DepthPrepass 7 年前
Peter Andreasen 867c8236 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Julien Ignace 674d0efe Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into culling 7 年前
Sebastien Lagarde 81143750 Update code 7 年前
Thomas 3d4686f1 Full SSS refactor 7 年前
GitHub 1b740960 Merge pull request #462 from Unity-Technologies/sss-refactor 7 年前
sebastienlagarde 62435a94 Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Update-detail-texture-blend-formula 7 年前
sebastienlagarde 3946f7cd Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Add-Per-Pixel-scale 7 年前
sebastienlagarde 3305fbf3 Merge remote-tracking branch 'refs/remotes/origin/Add-Per-Pixel-scale' into Add-Per-Pixel-Scale-Seb-Test 7 年前
Evgenii Golubev 86fe9ae4 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3 7 年前
GitHub 6213cc0b Merge pull request #470 from Unity-Technologies/Unity-2017.3 7 年前
Felipe Lira cdc50657 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Peter Andreasen e2332032 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Julien Ignace 1e8876bf Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_FogAndProceduralSky 7 年前
Robert Srinivasiah 7998bfa7 Merge remote-tracking branch 'origin/master' into xr-hdrp 7 年前
Sebastien Lagarde a4fddf9c Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into YibingProject 7 年前
sebastienlagarde 03d9918a Sync with windup project 7 年前
GitHub 26d799fa Merge branch 'YibingProject' into Unity-2017.3 7 年前
Sebastien Lagarde 48c698bd Revert last wrongly merge in Unity2017.3, should not have been done... 7 年前
Sebastien Lagarde bc97a04c recreate SSS settings assets 7 年前
GitHub b04739d1 Merge pull request #641 from Unity-Technologies/Support-forward-SSS 7 年前
Julien Ignace 256c35aa Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Paul Melamed 68425c93 Merge branch 'master' into prototype/decals 7 年前
Remy 5d52724a Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Felipe Lira 711a16fb Merge branch 'master' into LightweightPipeline 7 年前
Evgenii Golubev 81d62eb8 Merge branch 'master' 7 年前
Raymond Graham 1118c956 Merge branch 'master' into motionVectorSupport 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前