Sebastien Lagarde
5b3b3be8
Remove unused files
6 年前
sebastienlagarde
33a7d3d2
Fix material for decal, was incorrectly using mask source blending
6 年前
GitHub
6f8854ba
Merge pull request #1786 from Unity-Technologies/HDRP/staging
Hdrp/staging
6 年前
sebastienlagarde
b5a32384
Remove _NORMAL_BLEND_SRC_B keyword in decal
6 年前
Sebastien Lagarde
e95fd09e
HDRP: update changelog
6 年前
GitHub
03616069
Merge pull request #1784 from Unity-Technologies/Improve-bakeDiffuseLighting-code
Refactor GetBakedDiffuseLighting
6 年前
sebastienlagarde
ace85a00
HDRP: update changelog
6 年前
GitHub
de2e6ea2
Merge pull request #1783 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
6 年前
GitHub
f1d3b9dd
Merge pull request #1771 from Unity-Technologies/HDRP/refactor-reflectionProbe/clean-proxy-volume
Hdrp/refactor reflection probe/clean proxy volume
6 年前
sebastienlagarde
10164527
Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/clean-proxy-volume
6 年前
sebastienlagarde
b55f5754
Fix issue with shader graph - wasn't compiling
6 年前
Antoine Lelievre
2ef3d462
Cleanup Indirect lighting control
6 年前
GitHub
50098f9d
Merge pull request #1782 from Unity-Technologies/WarningForCookieWithoutMipmap
Added a warning for 128x128 cookie texture without mipmaps
6 年前
sebastienlagarde
8c0a4f00
Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code
6 年前
Antoine Lelievre
b2cf9b0e
Added a volume to control the indirect light intensity
6 年前
sebastienlagarde
d405c5eb
HDRP: Attemp to fix 2201_ReflectionProbes_Priority Test
6 年前
sebastienlagarde
fc996ba1
Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code
6 年前
sebastienlagarde
38c99573
Revert "HDRP: Missing a file for the awake of reflection probe"
This reverts commit 2cc38744cad30f9ac73043b89d17aa5caae1c50e.
6 年前
sebastienlagarde
a9c23607
Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code
6 年前
sebastienlagarde
4c23a388
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/staging
6 年前
Sebastien Lagarde
7a26248c
Update stacklit test
6 年前
GitHub
c4a34c26
Merge pull request #1781 from Unity-Technologies/DisableLightTypeDebugMenu
Disable light by type in debug menu
6 年前
Antoine Lelievre
8012ce85
Added a warning for 128x128 cookie texture without mipmaps
6 年前
sebastienlagarde
583344b9
HDRP: Missing a file for the awake of reflection probe
6 年前
Antoine Lelievre
89fdc601
Merge HDRP/staging
6 年前
Sebastien Lagarde
56790568
Refactor GetBakedDiffuseLighting
- Shader code change: Rename GetBakedDiffuseLighting to ModifyBakedDiffuseLighting. This function now handle lighting model for transmission too. Lux meter debug mode is factor outisde.
- Shader code change: GetBakedDiffuseLighting is not call anymore in GBuffer or forward pass, including the ConvertSurfaceDataToBSDFData and GetPreLightData, this is done in ModifyBakedDiffuseLighting now
- Shader code change: Added a backBakeDiffuseLighting to BuiltinData to handle lighting for transmission
- Shader code change: Material must now call InitBuiltinData (Init all to zero + init bakeDiffuseLighting and backBakeDiffuseLighting ) and PostInitBuiltinData
- Update shader graph associate code
6 年前
sebastienlagarde
a747dde7
HDRP: Better fix for late init of reflection probe
6 年前
Sebastien Lagarde
93ff11d4
Correctly split AO to not affect emissive in forward
6 年前
sebastienlagarde
a400b51d
Revert "Merge pull request #1778 from Unity-Technologies/Emergency-fix-for-reflection-probe"
This reverts commit 216ec1b7637b9eabf69444a2f6daa8d1a32ce611, reversing
changes made to 55e35986580cdec9dabb532d066a81c3e8993a91.
6 年前
Sebastien Lagarde
f0619d1d
Handle emissiveColor separate of bakeDiffuseLighting in forward
6 年前
Sebastien Lagarde
a15bafc8
Remove warning in gradient sky shader
6 年前
GitHub
c3c43d6d
Merge pull request #1778 from Unity-Technologies/Emergency-fix-for-reflection-probe
Do a late update to avoid crash for InfluenceVolume in Probe
6 年前
Sebastien Lagarde
ce612c2a
Do a late update to avoid crash for InfluenceVolume in Probe
6 年前
Sebastien Lagarde
458155fb
HDRP: Update comment of integrate HDRI and clean a little code
6 年前
sebastienlagarde
98fec96f
HDRP: Update path of OpaqueAtmosphericScattering.shader
6 年前
RSlysz
dab31605
change default mapping for infinite of ProxyShape
6 年前
Antoine Lelievre
c86710c9
Updated changelog
6 年前
sebastienlagarde
85b19b9b
fix HDAdditionnalReflectionData migration
6 年前
RSlysz
3843183e
Rename ProxyShape and InfluenceShape
6 年前
Antoine Lelievre
c278bbee
Simplified Show light type debug settings
6 年前
sebastienlagarde
2ea1dd98
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/staging
6 年前
RSlysz
9122c08e
Fix migration issue with ReflectionProbe box size
6 年前
Antoine Lelievre
03c9b17a
Add option to disable light by type in the debug menu
6 年前
GitHub
6a81a760
Merge pull request #1777 from Unity-Technologies/GradientSky
Gradient sky
6 年前
sebastienlagarde
b3ddd5b8
HDRP update changelog
6 年前
Antoine Lelievre
41ff485b
Gradient value 3
6 年前
RSlysz
c4b4def3
Add small in-code documentation
6 年前
GitHub
8b3692f4
Merge pull request #1776 from Unity-Technologies/LuxIntensityForHDRISky
Lux intensity for hdri sky
6 年前
Antoine Lelievre
3f870344
Cleanup shader
6 年前
Antoine Lelievre
3d11380a
Added SkyType gradient
6 年前