Filip Iliescu
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24868a33
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fix indexing shadow bug for point and directional lights as well and add a test for them.
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8 年前 |
Filip Iliescu
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c9679ca9
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Fix a bad indexing shadow bug on transparencies where only 1 shadow was showing up and causing flickering due to a bad lookup. Also add a test for it
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8 年前 |
Filip Iliescu
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9ef61a43
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Merge branch 'master' into OnTileDeferred
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8 年前 |
Filip Iliescu
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3d735b9e
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update for latest shadow code changes
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8 年前 |
Filip Iliescu
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74f56073
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create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere
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8 年前 |
Filip Iliescu
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54f04ea9
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Add a global option for turning off shadows on transparencies to match what builtin deferred does.
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8 年前 |
Filip Iliescu
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7d11a4d2
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fix up directional cookie test
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8 年前 |
Filip Iliescu
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748bcdd2
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implement point and directional cookies for forward path
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8 年前 |
Filip Iliescu
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cfc98f56
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add more tests
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8 年前 |
Filip Iliescu
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1dff4c8e
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Add support for legacy grayscale cookies as a checkbox in the asset. Turning this on makes default spot attenutation mirror builtin
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8 年前 |
Filip Iliescu
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ef684f38
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add a bunch of test scenes
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8 年前 |
Filip Iliescu
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a26f254d
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revert back to using unity_WorldToLight since Unity complains about using _LightMatrix0 directly. realistically should probably stop using builtins.
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8 年前 |
Filip Iliescu
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0a02be3a
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use the correct matrix for looking up textures
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8 年前 |
Filip Iliescu
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d920f17e
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add a bunch of small test scenes
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8 年前 |
Filip Iliescu
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6ab217be
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fix indexing issue into cookie array causing some textures to not get loaded
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8 年前 |
Filip Iliescu
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3b67314b
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use texLod for texcture lookup
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8 年前 |
Filip Iliescu
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e078e5c8
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update test scene with transparent ojects
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8 年前 |
Filip Iliescu
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48eea183
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add a copy of shadow setup files so i dont rely on fptl
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8 年前 |
Filip Iliescu
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6d43471b
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rough in single pass forward reflections using compute buffers
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8 年前 |
Filip Iliescu
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490fb1b8
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add support file for texture cube arrays and stub in commented out cookie support for later
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8 年前 |
Filip Iliescu
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3cca95fb
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working spotlight cookies in transperencies
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8 年前 |
Filip Iliescu
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104059c8
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working spot and point for single pass forward transparencies
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8 年前 |
Filip Iliescu
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ddc56ae3
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stub in point and sphere lights
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8 年前 |
Filip Iliescu
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0e033abd
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directional lights for single pass forward
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8 年前 |
Filip Iliescu
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8028c167
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base forward GI
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8 年前 |
David Rogers
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c564d3bd
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Revert "Add more GLES3 and Vulkan shader libraries."
This reverts commit f491bb59591c78736427ca92d2067f445f1630c5.
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8 年前 |
Filip Iliescu
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9839802f
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script side buffer setup and stub single pass shader
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8 年前 |
David Rogers
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36baac01
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Revert "Local merge"
This reverts commit 05f9d2b94ae1d3a5f3e707ba4ad677e700a6fc55, reversing
changes made to f491bb59591c78736427ca92d2067f445f1630c5.
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8 年前 |
Filip Iliescu
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0e8fa502
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begin adding single pass forward to standard shader replica for composing transparencies on top of opaques
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8 年前 |
David Rogers
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85744e59
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Local merge
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8 年前 |
Filip Iliescu
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3b50be5f
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stub in basic transparencys
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8 年前 |
Filip Iliescu
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dda281fd
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Merge branch 'master' into classicDeferredMobile
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8 年前 |
David Rogers
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c29dfe78
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Add more GLES3 and Vulkan shader libraries.
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8 年前 |
Filip Iliescu
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4372896e
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post merge lighting asset fixup
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8 年前 |
Filip Iliescu
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8eef028b
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merged master
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8 年前 |
Filip Iliescu
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536346ae
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remove color from sun becuase its annoying me
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8 年前 |
Filip Iliescu
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a61789c1
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fix flickering on shadows
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8 年前 |
Filip Iliescu
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3a85e5cb
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fix shadows after updating to latest shadow code. was not using Additonal Lighting Data script on lights in project and indexing wrong in script.
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8 年前 |
Tim Cooper
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eac70c08
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Graph edit window now survives serialization.
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8 年前 |
Tim Cooper
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5e3b99fe
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working on better workflow (double click shader to open in edit window)
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8 年前 |
Tim Cooper
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5e6630fb
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Porting more nodes to not be function nodes
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8 年前 |
Tim Cooper
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8df91eb4
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Remove function 1 input and function 4 input
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8 年前 |
Tim Cooper
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4b1458e8
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Remove Function3Input (use code node) :)
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8 年前 |
Tim Cooper
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3198bd43
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Remove Function2Input node as it is no longer needed.
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8 年前 |
Tim Cooper
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08ce57cd
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Fix bugs in blend node after port.
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8 年前 |
Tim Cooper
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eb2f7590
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fix error in uv rotate node.
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8 年前 |
Tim Cooper
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77179d91
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
Tim Cooper
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0336445f
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fix node adaption so casting works as expected
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8 年前 |
RinaldoTjan
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180cba0c
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Threshold Blending material Sample.
Threshold Blending material Sample.
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8 年前 |
Tim Cooper
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e8c71321
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converting nodes to new system.
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8 年前 |