7400 次代码提交 (355693fa-f9b4-4f49-8ec2-4da7b515dedb)

作者 SHA1 备注 提交日期
Felipe Lira 7a610fcd Fixed issue that was causing a copyDepth pass to be called even when a depth from prepass is available. 7 年前
GitHub 422525b7 Merge pull request #1487 from Unity-Technologies/Fix-hdrpversoin-trouble 7 年前
sebastienlagarde c299552b HDRP: Fix hdrp version trouble (now return current version when no version exist) 7 年前
Felipe Lira 2a043f5d Fixed occlusion strength. All LWRP shaders are defined with target model 2.0. 7 年前
GitHub b038ab72 Merge pull request #1486 from Unity-Technologies/lw/fix-profiler-markers 7 年前
Felipe Lira 743ee820 Fixed non matching profiler sample 7 年前
GitHub 1ea2f496 Merge pull request #1481 from Unity-Technologies/refactor-shader-variant-per-material 7 年前
Tim Cooper 5ecafbed Update manifests with explicit references. 7 年前
sebastienlagarde e663934f Update Changelog 7 年前
Tim Cooper eaad479b Remove project version file. 7 年前
Oliver Schnabel 3a15d806 Merge remote-tracking branch 'remotes/origin/master' into StackLit2 7 年前
sebastienlagarde 4a622009 Merge branch 'master' into refactor-shader-variant-per-material 7 年前
GitHub 98221624 Merge pull request #1485 from Unity-Technologies/sg/fix-hd-declaration-order 7 年前
GitHub 2cbde00c Merge pull request #1484 from Unity-Technologies/sg/uninline-getshadertext 7 年前
Peter Bay Bastian 4e81af0c Uninline GetShaderText as it broke a test 7 年前
Peter Bay Bastian 6335320b Declare input and output structs before graph eval functions 7 年前
GitHub 69bd5389 Merge pull request #1483 from Unity-Technologies/lw/bugfixes 7 年前
Thomas 9e16cad9 Generate all reference images using WARP (because Katana...) 7 年前
GitHub 900da40e Merge pull request #1430 from Unity-Technologies/sg/facesign 7 年前
Peter Bay Bastian b4dd9062 Merge remote-tracking branch 'origin/master' into sg/facesign 7 年前
Thomas f03145c5 Updated SSAO/MSVO scenes 7 年前
Remy dc4d8b43 Update GI metapass test scene 7 年前
GitHub 3a4763ba Merge pull request #1467 from Unity-Technologies/sg/fix-for-preview-being-infront-of-outliner 7 年前
Thomas 092ba32c NPOT scale fix on reference images 7 年前
Remy c87c870f Remove Temp files 7 年前
GitHub 59d2b07d Merge pull request #1482 from Unity-Technologies/Fix-issue-with-Destroying-GameObjects-immediately-is-not-permitted- 7 年前
Tim Cooper 9aa25fa1 remove project version 7 年前
sebastienlagarde dffb3d5a Fix issue with 'Destroying GameObjects immediately is not permitted" message 7 年前
Remy cf1cef60 Move HDRP graphic tests to proper folder and rmeove UTF stuff 7 年前
Tim Cooper 07d64497 Update build.py to inclide gfx test package as it's needed to be built until it's in a separate repository. 7 年前
GitHub f4d8c338 Merge pull request #1449 from Unity-Technologies/vertexAnimHDRP2 7 年前
Tim Cooper a5f33a0c Remove Project Version 7 年前
GitHub f0f49516 Merge pull request #1461 from Unity-Technologies/sg/fix-screen-position 7 年前
Thomas 9e72f577 Fixed project settings 7 年前
GitHub b8744f2c Merge pull request #1431 from Unity-Technologies/update-changelog 7 年前
GitHub 51a1873e Merge branch 'master' into update-changelog 7 年前
Thomas 3f35ae29 Removed empty scene 7 年前
GitHub 5bfd4b01 Merge pull request #1429 from Unity-Technologies/sg/texture2dlod 7 年前
Thomas f31f75e4 Updated gitignore 7 年前
GitHub 1ea9dac9 Merge pull request #1480 from Unity-Technologies/Fix-issue-with-HDRP-version 7 年前
Thomas a85daec4 Fixes 7 年前
GitHub 2b137c18 Merge pull request #1479 from Unity-Technologies/sg/fix-gc-bug 7 年前
Thomas 84a9690d Updated .gitignore 7 年前
Peter Bay Bastian d2afb9db Separate class and struct fields in PreviewProperty union, such that they do not overlap 7 年前
sebastienlagarde bde9fede changeHDRPVersion to integer and don't display warning 7 年前
Stephane Laroche 82cd91dd Including TIR in iridescence F reflectance, useful when using dual normal maps (only for stacklit). 7 年前
Thomas db337500 Added PostProcessing test project 7 年前
GitHub f3c9daff Merge pull request #1477 from Unity-Technologies/Fix-issue-with-wrong-location-of-checkout 7 年前
Stephane Laroche 0f95a9c5 Merge remote-tracking branch 'mainrepo/StackLit2' into StackLit2 7 年前
sebastienlagarde 7f2358af Move Checkout core function to CoreEditor + create file for shadowmapGUI + rename VSSEnabledto VCSEnabled 7 年前