3521 次代码提交 (29acffeb-a1f4-4caf-be57-c8a13116f483)

作者 SHA1 备注 提交日期
GitHub a7d3058a Merge branch 'master' into graph-view-copy-paste 7 年前
Matt Dean a63160cc UV Nodes 7 年前
GitHub 849d3ecb Merge branch 'master' into graph-view-copy-paste 7 年前
Peter Bay Bastian d50eb6bb Outside node controls for texture slots + various fixes 7 年前
Natalie Burke f9118863 reordering and sorting of procedural nodes, created temp make shadergraph category and added nodes that should become shader graphs there. Fixed broken procedural nodes, added useful inputs, unified stylization 7 年前
Jens Holm d2b246fa Allow mesh in preview to be null / none selected as default sphere mesh 7 年前
Natalie Burke e92749db changing input order to increase consistency. Added center input for rotate node 7 年前
Jens Holm 35d08f0d Add OnVlaueChanged callback to preview mesh picker for master node 7 年前
Natalie Burke dc3b9dcd Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Patrick Fournier 20c7f686 Update changes following merge with master. 7 年前
mathieum-unity 536b1737 Preview styling and toggling update 7 年前
Peter Bay Bastian e408be90 Handle remove events from GraphView 7 年前
Natalie Burke 9650733e changing result to out - cutting transfrom - adding Tiling Offset. Some functionality may change based on Tiling Offset UV input/texture node changes 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前
Tim Cooper e9731703 Move convert to property / inline node to right click menu. 7 年前
Matt Dean c27b2a9e Rename Texture2DAssetNode 7 年前
Natalie Burke 11e072f9 Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Tim Cooper 0addad32 Fix stack overflow 7 年前
Matt Dean 324ba49c Input Part 6 (Gradient) 7 年前
Tim Cooper 92a955c3 Add converter from v1,v2,v3,v4,col nodes -> properties. 7 年前
Matt Dean c86f6166 Input Part 5 7 年前
Tim Cooper 8e5b0d9b First pass inlining property nodes. 7 年前
Matt Dean fe4745b9 Input Part 4 7 年前
Tim Cooper 0063c976 Fix concrete slots not being initialized. 7 年前
Matt Dean 62ff2d02 Merge fixes 7 年前
Tim Cooper 9ba2e475 Placeholder shader includes. 7 年前
Matt Dean 41b314d2 Merge branch 'master' into node-validation 7 年前
GitHub 713f6000 Merge pull request #79 from Unity-Technologies/improve-texture-node 7 年前
Tim Cooper 72e82ce1 fix up graph validation. 7 年前
Tim Cooper ad1ac0ca Update the party preview. 7 年前
Tim Cooper 5a5f791f Working on improving texture node: 7 年前
Tim Cooper 497d1891 Fix merge issues. 7 年前
Matt Dean 516051d4 First pass Gradient Nodes 7 年前
Natalie Burke 791e8bd7 UV Node Updates - pass 01. Main changes made to CartesianToPolar, Twist, Rotator, adding Transform. Reorganized old UV nodes based on node validation notes 7 年前
Tim Cooper 3039671f Merge master 7 年前
Matt Dean 52b69b3c Merge branch 'master' into node-validation 7 年前
Matt Dean a02b954a Input Part 3 7 年前
Tim Cooper 3af1cbbf fix up HD to work with latests graphics/srp 7 年前
GitHub 18d42f5f Merge pull request #524 from Unity-Technologies/vulkan 7 年前
Mikko Strandborg a2a3c47b Add vulkan to the list of only_renderers in all the shaders 7 年前
Mikko Strandborg 0d0cd3fe Add Vulkan shader support files 7 年前
GitHub bd071d2c Merge pull request #515 from Unity-Technologies/Unity-2017.3 7 年前
Tim Cooper cfc92bad update package def. 7 年前
Tim Cooper e9f10553 Fix dependency 7 年前
Tim Cooper b16686d0 strip hd pipe for now when in package. 7 年前
Tim Cooper 1094a25f move HD using class data from core. 7 年前
GitHub 59c35fd3 Merge pull request #484 from Unity-Technologies/Recreate-light-list-PR 7 年前
Sebastien Lagarde 2b49d121 Re add sample scene 7 年前
Sebastien Lagarde d36f89ad add files 7 年前
GitHub 9d30417f Merge pull request #482 from Unity-Technologies/Unity-2017.3 7 年前