6079 次代码提交 (25ec0ece-7f1e-4b77-8e50-40f914d7c536)

作者 SHA1 备注 提交日期
Tim Cooper 7d0465eb [Shader Graph]Reformat the code to match conventions. 9 年前
Tim Cooper 8ca98e2d [Shader Graph] update editor config 9 年前
Tim Cooper 41921c92 [Shader Graph] update serialization 9 年前
vlad-andreev c0867e22 fixed linear rendering 8 年前
Tim Cooper 3a90f6f2 [Shader Graph] Rearrange project structure. 9 年前
vlad-andreev cb101a89 fptl: fixed broken rendering on scene property change 8 年前
Tim Cooper 11fd2564 [ui]Update ignore file 9 年前
vlad-andreev 4382d424 fixed scene view 8 年前
Tim Cooper 4f5faaa2 [Shader Graph]Add project settings 9 年前
vlad-andreev 95f2a88a fixed asserts 8 年前
Tim Cooper 020016bd [ShaderGraph]Add metal Graph 9 年前
vlad-andreev 0f3f4930 tabs 8 年前
Tim Cooper f318db1d [Shader Graph]Cleanup Pass 1 9 年前
vlad-andreev 63781976 fixed compute buffer leak 8 年前
Tim Cooper 1eaab6d4 [MaterialGraph] Compiling (and working) specular / metal setups. 9 年前
vlad-andreev 9854fa87 updated shaders after the 5.4 merge 8 年前
Tim Cooper 3138de7e [Shader Graph]Fix minor issues as they are encountered 9 年前
mmikk 7c5b7deb adding a skydome 9 年前
Tim Cooper 2de768fd [Shader Graph]Making it work on current setup. 9 年前
mmikk c8549891 get rid of redundant blendmode routines 9 年前
mmikk 27ed7249 throwing in fptl project 9 年前
Joachim Ante e552280d GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 9 年前
Joachim Ante 8c526b38 line endings and remove unused code 9 年前
Joachim Ante 7f741951 Initial ScriptableRenderLoop 9 年前
guanghui.zhang@unity3d.com 0497ef04 Root dir 9 年前