6821 次代码提交 (1ad9fa52-b789-4418-8034-ff0e40583c0d)

作者 SHA1 备注 提交日期
vlad-andreev 54dac420 fptl: cookie texture settings and conversion, RGBA cookies 8 年前
Tim Cooper 3da9634f [Shader graph]working delete + connect of nodes / edges 9 年前
vlad-andreev 51a4931d fix tabs 8 年前
Tim Cooper 5a34322a [Shader Graph] Previews rendering. 9 年前
vlad-andreev f41bce43 hotswapping/reimporting of cookie textures 8 年前
Tim Cooper a184cf99 [shader graph]Working node connections. 9 年前
Aras Pranckevicius b226d5cd Update for CubemapArray API changes 8 年前
Tim Cooper 834fc657 [shader graph] start porting to new graph framework. 9 年前
vlad-andreev 01f87afe fix material lifetime 8 年前
Tim Cooper 3824cd6b [Shader Graph] tidying. 9 年前
vlad-andreev 4e8bf0ba fptl: fix specular in linear 8 年前
Tim Cooper 424d2324 [shader graph] Fix issue where we were overriding base class and not calling the function. 9 年前
vlad-andreev 326ac6a3 fptl: proper linear rendering 8 年前
Tim Cooper cb909cbc [shader graph] Support adding / removing master node slots for easy upgrading. 9 年前
vlad-andreev 1e9b2021 skybox cleanup 8 年前
Tim Cooper 2b12d0bf [shader graph]Simplify creation of pixel master node. 9 年前
vlad-andreev 8edbc012 github desktop got confused.. 8 年前
Tim Cooper 9b51c881 [shader graph]Tidy up generation of shaders / preview. 9 年前
vlad-andreev d8b94019 fptl: added skybox rendering and a final blit pass, got rid of flip vertical nonsense in the shader 8 年前
Tim Cooper 53f95972 [shader graph]Refactor 9 年前
vlad-andreev 13e0bb9f fixed build after merge 8 年前
Tim Cooper c2f74843 Fix up setting preview properties to be pull based instead of push based (needs close review) 9 年前
mmikk e7419ce5 use BC6H instead of DXT5 8 年前
Tim Cooper a30720aa [shader graph]Update shader. 9 年前
mmikk 5a3b035e insert early out in shadow code for finite lights 8 年前
Tim Cooper 64357be6 [shader graph]Add asset preview for graph. 9 年前
vlad-andreev 99c59769 fptl: fixed directional shadows in scene view 8 年前
Tim Cooper e902d076 [Shader Graph] Remove time hacks and use time overrides when rendering. Use real editor time. 9 年前
vlad-andreev 21b003b8 fptl: first stab at directional light support (directional shadows not yet working in scene view) 8 年前
Tim Cooper d5f1b3d0 [shader graph]Add a bunch of reference from the standard assets 9 年前
vlad-andreev 1f47f98c fix linear rendering 8 年前
Tim Cooper e7365ac3 [shader graph] add lerp node. 9 年前
vlad-andreev 43fe87ad first pass at shadows with FPTL 8 年前
Tim Cooper 5e91ab4b [Shader Graph] Update some graphs 9 年前
vlad-andreev 6556497d fixed shadows after the trunk merge 8 年前
Tim Cooper e1a0768f [Shader Graph] 9 年前
vlad-andreev ddafcda1 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Tim Cooper e7683d01 [shader graph]Add resharper settings 9 年前
mmikk 39745dc1 more cosmetics on refl shader 8 年前
Tim Cooper 7d0465eb [Shader Graph]Reformat the code to match conventions. 9 年前
mmikk e056bb2f minor cosmetics fixes to refl probes stuff 8 年前
Tim Cooper 8ca98e2d [Shader Graph] update editor config 9 年前
mmikk e37eac8f adding support for rotatable refl probes 8 年前
vlad-andreev 60d4b7c4 shader upgrade to 5.5 8 年前
Tim Cooper 41921c92 [Shader Graph] update serialization 9 年前
vlad-andreev c0867e22 fixed linear rendering 8 年前
Tim Cooper 3a90f6f2 [Shader Graph] Rearrange project structure. 9 年前
vlad-andreev cb101a89 fptl: fixed broken rendering on scene property change 8 年前
Tim Cooper 11fd2564 [ui]Update ignore file 9 年前
vlad-andreev 4382d424 fixed scene view 8 年前