14 次代码提交 (0ee3ed81-bc2f-472e-bdff-65b9ba2fe6b2)

作者 SHA1 备注 提交日期
Felipe Lira a5dbc063 Ported Lightweight to SRP shader library. 7 年前
Felipe Lira b89532b8 Added GLCore and GLES2 files. Ported more shaders to SRP shader library and fixed some compilation GLES2 compilation errors in shader library. 7 年前
Felipe Lira 0324ec96 Refactor to improve shader library organization and readability 7 年前
Felipe Lira ac553840 Updated shaders after merge 7 年前
Felipe Lira fa2a25c6 Fixed VR single pass rendering and some RT state management. 7 年前
Arnaud Carre d5ff0590 LWRP: SRP batcher compatibility 7 年前
Arnaud Carre 074f76bb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into lwrp_batcher 7 年前
Robert Srinivasiah f2ae3326 Progress toward stereo-ized shadows (WIP) 7 年前
Robert Srinivasiah 74a6a8b0 Create Screenspace texture macro for LWRP 7 年前
Joel de Vahl 73b75a26 Make sure we get the correct lightmap decode parameters when in gamma mode 7 年前
Felipe Lira 298abc7d Fixed LW constant buffer precision 7 年前
Brandon Fogerty 5a959061 LWRP XR Single-pass Instancing and Multi-view Support 7 年前
Felipe Lira 51dc02e6 Updated LWRP to match SRP batcher layout block features 7 年前
GitHub 56538cc3 Removed unused light cookied code. (#1917) 6 年前