if (postProcess)
{
cmd.GetTemporaryRT(m_CameraDepthProperty, rtWidth, rtHeight, kCameraDepthBufferBits, FilterMode.Bilinear);
cmd.GetTemporaryRT(m_CameraDepthProperty, rtWidth, rtHeight, kCameraDepthBufferBits, FilterMode.Bilinear, RenderTextureFormat.Depth, RenderTextureReadWrite.Default, msaaSamples);
depthRenderTargetIdentifier = m_CameraDepthRTID;
}