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#if UNITY_EDITOR
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static readonly SupportedRenderingFeatures s_NeededFeatures = new SupportedRenderingFeatures() |
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{ |
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reflectionProbeSupportFlags = SupportedRenderingFeatures.ReflectionProbeSupportFlags.Rotation |
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reflectionProbeSupportFlags = SupportedRenderingFeatures.ReflectionProbeSupportFlags.Rotation, |
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defaultMixedLightingMode = SupportedRenderingFeatures.LightmapMixedBakeMode.IndirectOnly, |
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supportedMixedLightingModes = SupportedRenderingFeatures.LightmapMixedBakeMode.IndirectOnly | SupportedRenderingFeatures.LightmapMixedBakeMode.Shadowmask, |
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supportedLightmapBakeTypes = LightmapBakeType.Baked | LightmapBakeType.Mixed | LightmapBakeType.Realtime, |
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supportedLightmapsModes = LightmapsMode.NonDirectional | LightmapsMode.CombinedDirectional, |
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rendererSupportsLightProbeProxyVolumes = true, |
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rendererSupportsMotionVectors = true, |
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rendererSupportsReceiveShadows = true, |
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rendererSupportsReflectionProbes = true |
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}; |
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#endif
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