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martint-unity 6 年前
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      com.unity.shadergraph/CHANGELOG.md

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com.unity.shadergraph/CHANGELOG.md


- Texture 2D Array and Texture 3D nodes can no longer be used in the vertex shader.
- Shader graphs using alpha clip now generate correct depth and shadow passes.
- `Normal Create` node has been renamed to `Normal From Texture`.
- When closing the shader graph and the file has been modified, it will now prompt you with the name of the modified file.
- When you close the Shader Graph after you have modified a file, the prompt about saving your changes now shows the file name as well.
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