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Fixed error after merge.

/vr_sandbox
Felipe Lira 8 年前
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f39c298e
共有 1 个文件被更改,包括 0 次插入1 次删除
  1. 1
      Assets/LowEndRenderLoop/LowEndRenderPipeline.cs

1
Assets/LowEndRenderLoop/LowEndRenderPipeline.cs


m_ShadowSettings.shadowAtlasWidth = m_Asset.ShadowAtlasResolution;
m_ShadowSettings.shadowAtlasHeight = m_Asset.ShadowAtlasResolution;
m_ShadowSettings.maxShadowDistance = QualitySettings.shadowDistance;
m_ShadowSettings.maxShadowLightsSupported = 1;
switch (m_ShadowSettings.directionalLightCascadeCount)
{

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