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Merge pull request #113 from Unity-Technologies/Add-two-sided-test-scene
Merge pull request #113 from Unity-Technologies/Add-two-sided-test-scene
HDRenderPipeline: Add two sided test scene + clean a bit test directory/main
GitHub
8 年前
当前提交
f2eb9af9
共有 39 个文件被更改,包括 1202 次插入 和 440 次删除
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850Assets/TestScenes/HDTest/HDRenderLoopTest.unity
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291Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Terrain.mat
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25Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/test details.mat
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21Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedFlip.mat
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9Assets/TestScenes/HDTest/GraphicTest/Common.meta
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9Assets/TestScenes/HDTest/GraphicTest/Two Sided.meta
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9Assets/TestScenes/HDTest/HDRenderLoopTest.meta
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9Assets/TestScenes/HDTest/GraphicTest/Common/Material.meta
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9Assets/TestScenes/HDTest/GraphicTest/Common/Textures.meta
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9Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material.meta
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179Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSided.mat
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8Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSided.mat.meta
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179Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedMirror.mat
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8Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedMirror.mat.meta
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9Assets/TestScenes/HDTest/GraphicTest/Two Sided/Prefabs.meta
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9Assets/TestScenes/HDTest/GraphicTest/Two Sided/Textures.meta
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9Assets/TestScenes/HDTest/GraphicTest/Common/Material/Materials.meta
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0/Assets/TestScenes/HDTest/GraphicTest/Two Sided/Prefabs/GroundLeaf.FBX
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0/Assets/TestScenes/HDTest/GraphicTest/Two Sided/Prefabs/GroundLeaf.FBX.meta
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0/Assets/TestScenes/HDTest/GraphicTest/Two Sided/Textures/GroundLeaf.tga
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0/Assets/TestScenes/HDTest/GraphicTest/Two Sided/Textures/GroundLeaf.tga.meta
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0/Assets/TestScenes/HDTest/GraphicTest/Two Sided/Textures/GroundLeaf_Normal.tga
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0/Assets/TestScenes/HDTest/GraphicTest/Two Sided/Textures/GroundLeaf_Normal.tga.meta
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0/Assets/TestScenes/HDTest/GraphicTest/Two Sided/Textures/GroundLeaf_Roughness.tga
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0/Assets/TestScenes/HDTest/GraphicTest/Two Sided/Textures/GroundLeaf_Roughness.tga.meta
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0/Assets/TestScenes/HDTest/GraphicTest/Common/Prefabs.meta
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0/Assets/TestScenes/HDTest/GraphicTest/Common/Material
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0/Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedFlip.mat.meta
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0/Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedFlip.mat
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0/Assets/TestScenes/HDTest/GraphicTest/Common/Prefabs/SphereGroup.prefab
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0/Assets/TestScenes/HDTest/GraphicTest/Common/Prefabs/SphereGroup.prefab.meta
850
Assets/TestScenes/HDTest/HDRenderLoopTest.unity
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- _TessellationFactorMinDistance: 20 |
|||
- _TessellationFactorTriangleSize: 100 |
|||
- _TessellationMode: 1 |
|||
- _TessellationObjectScale: 0 |
|||
- _TessellationShapeFactor: 0.75 |
|||
- _TexWorldScale: 1 |
|||
- _UVBase: 0 |
|||
- _UVDetail: 0 |
|||
- _UVMappingPlanar: 0 |
|||
- _UVSec: 0 |
|||
- _ZTestMode: 8 |
|||
- _ZWrite: 1 |
|||
m_Colors: |
|||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} |
|||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} |
|||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} |
|||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} |
|||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} |
|
|||
fileFormatVersion: 2 |
|||
guid: 88b4fe239bea7fa469847fd5e76d0dfd |
|||
timeCreated: 1460562588 |
|||
licenseType: Pro |
|||
NativeFormatImporter: |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
|
|||
fileFormatVersion: 2 |
|||
guid: fb91c6103a183b547971208a3848dc97 |
|||
folderAsset: yes |
|||
timeCreated: 1485165522 |
|||
licenseType: Pro |
|||
DefaultImporter: |
|||
userData: |
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assetBundleName: |
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assetBundleVariant: |
|
|||
fileFormatVersion: 2 |
|||
guid: 3c2101d8023df944eb8e6cdbf586e081 |
|||
folderAsset: yes |
|||
timeCreated: 1485165228 |
|||
licenseType: Pro |
|||
DefaultImporter: |
|||
userData: |
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assetBundleName: |
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assetBundleVariant: |
|
|||
fileFormatVersion: 2 |
|||
guid: 32611e42cdeea864fb311700b4193e53 |
|||
folderAsset: yes |
|||
timeCreated: 1478686830 |
|||
licenseType: Pro |
|||
DefaultImporter: |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
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