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Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-GBuffer-with-material-feature
Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-GBuffer-with-material-feature
# Conflicts: # ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/RenderLoopSettings/FrameSettingsUI.cs # ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/RenderLoopSettings/SerializedFrameSettings.cs # ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDStringConstants.cs # ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl # ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.hlsl # ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs # ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipeline/FrameSettings.cs/iridesence
Sebastien Lagarde
7 年前
当前提交
f2d69eb4
共有 10 个文件被更改,包括 36 次插入 和 17 次删除
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/HDRenderPipelineInspector.Styles.cs
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/HDRenderPipelineInspector.cs
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3ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/RenderLoopSettings/FrameSettingsUI.cs
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/RenderLoopSettings/SerializedFrameSettings.cs
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1ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDStringConstants.cs
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22ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
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1ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.hlsl
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1ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs
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14ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipeline/FrameSettings.cs
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipeline/RenderPipelineSettings.cs
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