{
Clear = 0, // 0x0
Lighting = 3, // 0x3 - 2 bit
DistortionEnabled = 4, // 0x4 - 1 bit
All = 255 // 0xFF - 8 bit
}
Ref [_StencilRef]
Comp Always
Pass Replace
ReadMask 3
WriteMask 3
HLSLPROGRAM