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HDRenderPipeline: Fix SSS test

/RenderPassXR_Sandbox
sebastienlagarde 8 年前
当前提交
e82137bb
共有 2 个文件被更改,包括 11 次插入2 次删除
  1. 11
      Assets/ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipelineAsset.asset
  2. 2
      Assets/TestScenes/HDTest/GraphicTest/SSS/Materials/SSSHead.mat

11
Assets/ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipelineAsset.asset


useForwardRenderingOnly: 0
useDepthPrepass: 0
sssSettings:
numProfiles: 1
numProfiles: 2
- {fileID: 0}
- {fileID: 11400000, guid: d6ee4403015766f4093158d69216c0bf, type: 2}
- {fileID: 11400000, guid: 906339bac2066fc4aa22a3652e1283ef, type: 2}
tileSettings:
enableTileAndCluster: 1
enableSplitLightEvaluation: 1

m_ShadowCascadeSplit2: 0.3
m_ShadowNearPlaneOffset: 5
m_SkySettings: {fileID: 0}
m_SsaoSettings:
m_Enable: 0
m_Intensity: 1
m_Radius: 0.5
m_SampleCount: 8
m_Downsampling: 1
m_DefaultDiffuseMaterial: {fileID: 2100000, guid: 73c176f402d2c2f4d929aa5da7585d17,
type: 2}
m_DefaultShader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}

2
Assets/TestScenes/HDTest/GraphicTest/SSS/Materials/SSSHead.mat


_ENABLEWIND_OFF _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:

- _DistortionOnly: 0
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _DoubleSidedNormalMode: 1
- _Drag: 1
- _DstBlend: 0
- _EmissiveColorMode: 1

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