newGUIContent("Thin Object","Choose this mode for thin objects, such as paper or leaves. Transmitted light reuses the shadowing state of the surface."),
newGUIContent("Regular","Choose this mode for moderately thick objects. For performance reasons, transmitted light ignores occlusion (shadows).")
};
publicreadonlyGUIContentprofileMinMaxThickness=newGUIContent("Min-Max Thickness","Shows the values of the thickness remap below (in millimeters).");
publicreadonlyGUIContentprofileThicknessRemap=newGUIContent("Thickness Remap","Remaps the thickness parameter from [0, 1] to the desired range (in millimeters).");
publicreadonlyGUIContentprofileMinMaxThickness=newGUIContent("Min-Max Thickness (mm)","Shows the values of the thickness remap below (in millimeters).");
publicreadonlyGUIContentprofileThicknessRemap=newGUIContent("Thickness Remap (mm)","Remaps the thickness parameter from [0, 1] to the desired range (in millimeters).");
publicreadonlyGUIContentprofileWorldScale=newGUIContent("World Scale","Size of the world unit in meters.");
// Old SSS Model >>>
publicreadonlyGUIContentprofileScatterDistance1=newGUIContent("Scattering Distance #1","The radius (in centimeters) of the 1st Gaussian filter, one per color channel. Alpha is ignored. The blur is energy-preserving, so a wide filter results in a large area with small contributions of individual samples. Smaller values increase the sharpness.");