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// Subsurface Scattering Settings
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public readonly GUIContent[] sssProfiles = new GUIContent[SssConstants.SSS_N_PROFILES - 1] { new GUIContent("Profile #1"), new GUIContent("Profile #2"), new GUIContent("Profile #3"), new GUIContent("Profile #4"), new GUIContent("Profile #5"), |
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new GUIContent("Profile #6"), new GUIContent("Profile #7"), new GUIContent("Profile #8"), new GUIContent("Profile #9"), new GUIContent("Profile #10"), |
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new GUIContent("Profile #11"), new GUIContent("Profile #12"), new GUIContent("Profile #13"), new GUIContent("Profile #14"), new GUIContent("Profile #15") }; |
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new GUIContent("Profile #6"), new GUIContent("Profile #7")/*, new GUIContent("Profile #8"), new GUIContent("Profile #9"), new GUIContent("Profile #10"), |
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new GUIContent("Profile #11"), new GUIContent("Profile #12"), new GUIContent("Profile #13"), new GUIContent("Profile #14"), new GUIContent("Profile #15")*/ }; |
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public readonly GUIContent sssNumProfiles = new GUIContent("Number of profiles"); |
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// Tile pass Settings
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