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Fixed Substance load behaviour for test 026

/RenderPassXR_Sandbox
Andre McGrail 7 年前
当前提交
dd73696d
共有 13 个文件被更改,包括 940 次插入62 次删除
  1. 90
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Challenge-Brick.sbsar.meta
  2. 114
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Hole_mesh.sbsar.meta
  3. 4
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/IndustrialGlass.sbsar.meta
  4. 154
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/PW_WoodLog.sbsar.meta
  5. 4
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Pyramids Wall - v01.sbsar.meta
  6. 4
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Roofing.sbsar.meta
  7. 4
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/ShoreRockSand.sbsar.meta
  8. 82
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/bark.sbsar.meta
  9. 130
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/herringbone_brick_floor.sbsar.meta
  10. 122
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/metal_aluminium_directional.sbsar.meta
  11. 122
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/metal_brushed_copper.sbsar.meta
  12. 74
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/red_paint.sbsar.meta
  13. 98
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/rocks_dirt_ground.sbsar.meta

90
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Challenge-Brick.sbsar.meta


fileFormatVersion: 2
guid: 5ad5a792e9cb84f9db09b6b10e5c716f
timeCreated: 1505146675
timeCreated: 1506083832
licenseType: Pro
SubstanceImporter:
externalObjects: {}

shaderKeywords:
renderQueue: -1
lightmapFlags: 4
inputs: []
inputs:
- name: $outputsize
value:
scalar[0]: 8
scalar[1]: 8
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: $randomseed
value:
scalar[0]: 0
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Bricks
value:
scalar[0]: 16
scalar[1]: 32
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
materialInformation:
serializedVersion: 5
offset: {x: 0, y: 0}

animationUpdateRate: 0
materialProperties:
serializedVersion: 3
texEnvs: []
floats: []
colors: []
texEnvs:
- _BumpMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailAlbedoMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailMask:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailNormalMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _EmissionMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _MainTex:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _MetallicGlossMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _OcclusionMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _ParallaxMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
textureParameters:
- name: Challenge-Brick_basecolor
alphaSource: 6

textureWidth: 512
textureHeight: 512
textureFormat: 0
loadingBehavior: 1
loadingBehavior: 2
deletedPrototypes: []
userData:
assetBundleName:

114
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Hole_mesh.sbsar.meta


fileFormatVersion: 2
guid: c53335b5520f8495bb2f81c23ad1181f
timeCreated: 1505146677
timeCreated: 1506084259
licenseType: Pro
SubstanceImporter:
externalObjects: {}

shaderKeywords:
renderQueue: -1
lightmapFlags: 4
inputs: []
inputs:
- name: $outputsize
value:
scalar[0]: 8
scalar[1]: 8
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Output_Color
value:
scalar[0]: 0.278431
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Color
value:
scalar[0]: 0.192157
scalar[1]: 0.223529
scalar[2]: 0.298039
scalar[3]: 1
texture: {instanceID: 0}
stringvalue:
- name: noise_Noise_distance
value:
scalar[0]: 51
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: noise_Noise_intensity
value:
scalar[0]: 1
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Hole_tiling
value:
scalar[0]: 3
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
materialInformation:
serializedVersion: 5
offset: {x: 0, y: 0}

animationUpdateRate: 0
materialProperties:
serializedVersion: 3
texEnvs: []
floats: []
colors: []
texEnvs:
- _BumpMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailAlbedoMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailMask:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailNormalMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _EmissionMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _MainTex:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _MetallicGlossMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _OcclusionMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _ParallaxMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
textureParameters:
- name: Hole_mesh_basecolor
alphaSource: 6

textureWidth: 512
textureHeight: 512
textureFormat: 0
loadingBehavior: 1
loadingBehavior: 2
deletedPrototypes: []
userData:
assetBundleName:

4
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/IndustrialGlass.sbsar.meta


fileFormatVersion: 2
guid: 8edde2b21336f47658e115d02cdd3dab
timeCreated: 1505148949
timeCreated: 1506084268
licenseType: Pro
SubstanceImporter:
externalObjects: {}

textureWidth: 512
textureHeight: 512
textureFormat: 0
loadingBehavior: 1
loadingBehavior: 2
deletedPrototypes: []
userData:
assetBundleName:

154
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/PW_WoodLog.sbsar.meta


fileFormatVersion: 2
guid: 78812a35d939745618c9f35ce5599253
timeCreated: 1505144532
timeCreated: 1506084283
licenseType: Pro
SubstanceImporter:
externalObjects: {}

shaderKeywords:
renderQueue: -1
lightmapFlags: 4
inputs: []
inputs:
- name: $outputsize
value:
scalar[0]: 8
scalar[1]: 8
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: $randomseed
value:
scalar[0]: 0
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Tile_X
value:
scalar[0]: 4
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Tile_Y
value:
scalar[0]: 2
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Scale
value:
scalar[0]: 1.6
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Height_Range
value:
scalar[0]: 0.5
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Height_Position
value:
scalar[0]: 0.5
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Colour_value
value:
scalar[0]: 0.5
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Colour_Highpass
value:
scalar[0]: 64
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Rougness
value:
scalar[0]: 0.55
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Roughness_Contrast
value:
scalar[0]: 0.4
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
materialInformation:
serializedVersion: 5
offset: {x: 0, y: 0}

animationUpdateRate: 0
materialProperties:
serializedVersion: 3
texEnvs: []
floats: []
colors: []
texEnvs:
- _BumpMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailAlbedoMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailMask:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailNormalMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _EmissionMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _MainTex:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _MetallicGlossMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _OcclusionMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _ParallaxMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
textureParameters:
- name: PW_WoodLog_basecolor
alphaSource: 6

textureWidth: 512
textureHeight: 512
textureFormat: 0
loadingBehavior: 1
loadingBehavior: 2
deletedPrototypes: []
userData:
assetBundleName:

4
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Pyramids Wall - v01.sbsar.meta


fileFormatVersion: 2
guid: acc1a3195b72345419a4a9a672a02dde
timeCreated: 1505149189
timeCreated: 1506084347
licenseType: Pro
SubstanceImporter:
externalObjects: {}

textureWidth: 1024
textureHeight: 1024
textureFormat: 0
loadingBehavior: 1
loadingBehavior: 2
deletedPrototypes: []
userData:
assetBundleName:

4
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Roofing.sbsar.meta


fileFormatVersion: 2
guid: 5b403cb7fc9244fafadacb9c5d460533
timeCreated: 1505148307
timeCreated: 1506084419
licenseType: Pro
SubstanceImporter:
externalObjects: {}

textureWidth: 512
textureHeight: 512
textureFormat: 0
loadingBehavior: 1
loadingBehavior: 2
deletedPrototypes: []
userData:
assetBundleName:

4
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/ShoreRockSand.sbsar.meta


fileFormatVersion: 2
guid: ca3d57f8671b14009bdd2faa22197660
timeCreated: 1505147983
timeCreated: 1506084543
licenseType: Pro
SubstanceImporter:
externalObjects: {}

textureWidth: 1024
textureHeight: 1024
textureFormat: 0
loadingBehavior: 1
loadingBehavior: 2
deletedPrototypes: []
userData:
assetBundleName:

82
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/bark.sbsar.meta


fileFormatVersion: 2
guid: 2476cfaf54ec844eea76dae35d0b7921
timeCreated: 1505146675
timeCreated: 1506083804
licenseType: Pro
SubstanceImporter:
externalObjects: {}

shaderKeywords:
renderQueue: -1
lightmapFlags: 4
inputs: []
inputs:
- name: $outputsize
value:
scalar[0]: 8
scalar[1]: 8
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: $randomseed
value:
scalar[0]: 0
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
materialInformation:
serializedVersion: 5
offset: {x: 0, y: 0}

animationUpdateRate: 0
materialProperties:
serializedVersion: 3
texEnvs: []
floats: []
colors: []
texEnvs:
- _BumpMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailAlbedoMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailMask:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailNormalMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _EmissionMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _MainTex:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _MetallicGlossMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _OcclusionMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _ParallaxMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
textureParameters:
- name: bark_basecolor
alphaSource: 6

textureWidth: 512
textureHeight: 512
textureFormat: 0
loadingBehavior: 1
loadingBehavior: 2
deletedPrototypes: []
userData:
assetBundleName:

130
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/herringbone_brick_floor.sbsar.meta


fileFormatVersion: 2
guid: aba17ece59d114ae4bb8a1ac54829c1e
timeCreated: 1505146677
timeCreated: 1506083839
licenseType: Pro
SubstanceImporter:
externalObjects: {}

shaderKeywords:
renderQueue: -1
lightmapFlags: 4
inputs: []
inputs:
- name: $outputsize
value:
scalar[0]: 8
scalar[1]: 8
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: $randomseed
value:
scalar[0]: 0
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Dirt_Thickness
value:
scalar[0]: 0.3
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: dirt_level
value:
scalar[0]: 0.6
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Grass_Amount
value:
scalar[0]: 0.2
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Grass_In_Gaps
value:
scalar[0]: 0.5
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Brick_Gloss
value:
scalar[0]: 0.7
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: Grass_Colour
value:
scalar[0]: 0.443519
scalar[1]: 0.513726
scalar[2]: 0.265934
scalar[3]: 1
texture: {instanceID: 0}
stringvalue:
materialInformation:
serializedVersion: 5
offset: {x: 0, y: 0}

animationUpdateRate: 0
materialProperties:
serializedVersion: 3
texEnvs: []
floats: []
colors: []
texEnvs:
- _BumpMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailAlbedoMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailMask:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailNormalMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _EmissionMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _MainTex:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _MetallicGlossMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _OcclusionMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _ParallaxMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
textureParameters:
- name: herringbone_brick_floor_basecolor
alphaSource: 6

textureWidth: 512
textureHeight: 512
textureFormat: 0
loadingBehavior: 1
loadingBehavior: 2
deletedPrototypes: []
userData:
assetBundleName:

122
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/metal_aluminium_directional.sbsar.meta


fileFormatVersion: 2
guid: a79123b7045094a3db15bfc27d8262ec
timeCreated: 1505144232
timeCreated: 1506084273
licenseType: Pro
SubstanceImporter:
externalObjects: {}

shaderKeywords:
renderQueue: -1
lightmapFlags: 4
inputs: []
inputs:
- name: $outputsize
value:
scalar[0]: 8
scalar[1]: 8
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: $randomseed
value:
scalar[0]: 0
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: normal_format
value:
scalar[0]: 0
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: normal_intensity
value:
scalar[0]: 0.5
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: height_range
value:
scalar[0]: 0.05
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: height_level
value:
scalar[0]: 0.5
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
- name: metal_roughness
value:
scalar[0]: 0.372549
scalar[1]: 0
scalar[2]: 0
scalar[3]: 0
texture: {instanceID: 0}
stringvalue:
materialInformation:
serializedVersion: 5
offset: {x: 0, y: 0}

animationUpdateRate: 0
materialProperties:
serializedVersion: 3
texEnvs: []
floats: []
colors: []
texEnvs:
- _BumpMap:
texture: {instanceID: 0}
scale: {x: 1, y: 1}
offset: {x: 0, y: 0}
- _DetailAlbedoMap:
texture: {instanceID: 0}
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