#define UNITY_Z_0_FAR_FROM_CLIPSPACE(coord) (coord)
#endif
void AlphaDiscard(half alpha, half cutoff)
void AlphaDiscard(half alpha, half cutoff, half offset = 0.0h)
clip(alpha - cutoff);
clip(alpha - cutoff + offset);
}
#else
half result = 1.0h;
AlphaDiscard(result, _Cutoff, 0.0001h);
#if defined(_ALPHATEST_ON)
clip(result - _Cutoff + 0.0001h);
return result;