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_DistortionVectorMap("DistortionVectorMap", 2D) = "black" {} |
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[ToggleOff] _DistortionEnable("Enable Distortion", Float) = 0.0 |
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[ToggleOff] _DistortionOnly("Distortion Only", Float) = 0.0 |
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[ToggleOff] _DistortionDepthTest("Distortion Depth Test Enable", Float) = 0.0 |
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[Enum(Add, 0, Multiply, 1)] _DistortionBlendMode("Distortion Blend Mode", Int) = 0 |
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[HideInInspector] _DistortionSrcBlend("Distortion Blend Src", Int) = 0 |
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