浏览代码
Added false color debug mode
Added false color debug mode
False color debug mode in the rendering tab of the debug wnidow/main
Antoine Lelievre
6 年前
当前提交
c19674c0
共有 8 个文件被更改,包括 96 次插入 和 19 次删除
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1com.unity.render-pipelines.high-definition/CHANGELOG.md
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5com.unity.render-pipelines.high-definition/HDRP/Debug/ColorPickerDebug.cs
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29com.unity.render-pipelines.high-definition/HDRP/Debug/DebugColorPicker.shader
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33com.unity.render-pipelines.high-definition/HDRP/Debug/DebugDisplay.cs
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12com.unity.render-pipelines.high-definition/HDRP/RenderPipeline/HDRenderPipeline.cs
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3com.unity.render-pipelines.high-definition/HDRP/RenderPipeline/HDStringConstants.cs
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21com.unity.render-pipelines.high-definition/HDRP/Debug/FalseColorDebug.cs
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11com.unity.render-pipelines.high-definition/HDRP/Debug/FalseColorDebug.cs.meta
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using System.Collections.Generic; |
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using UnityEngine; |
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using System; |
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namespace UnityEngine.Experimental.Rendering.HDPipeline |
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{ |
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[Serializable] |
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public class FalseColorDebugSettings |
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{ |
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public bool falseColor = false; |
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public float colorThreshold0 = 0.0f; |
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public float colorThreshold1 = 2.0f; |
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public float colorThreshold2 = 10.0f; |
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public float colorThreshold3 = 20.0f; |
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public void OnValidate() |
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{ |
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} |
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} |
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} |
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fileFormatVersion: 2 |
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guid: 8fc313e69425fb44c8fa18af3761ec24 |
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MonoImporter: |
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externalObjects: {} |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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