publicreadonlyGUIContentuseHeightBasedBlendText=newGUIContent("Use Height Based Blend","Layer will be blended with the underlying layer based on the height.");
publicreadonlyGUIContentuseMainLayerInfluenceModeText=newGUIContent("Main Layer Influence","Switch between regular layers mode and base/layers mode");
publicreadonlyGUIContentopacityAsDensityText=newGUIContent("Opacity map use as Density map","Use opacity map as (alpha channel of base color) as Density map.");
publicreadonlyGUIContentopacityAsDensityText=newGUIContent("Use Opacity map as Density map","Use opacity map as (alpha channel of base color) as Density map.");
publicreadonlyGUIContentinheritBaseNormalText=newGUIContent("Normal influence","Inherit the normal from the base layer.");
publicreadonlyGUIContentinheritBaseHeightText=newGUIContent("Heightmap influence","Inherit the height from the base layer.");
publicreadonlyGUIContentinheritBaseColorText=newGUIContent("BaseColor influence","Inherit the base color from the base layer.");