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// ***************************************************** |
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// * * |
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// * UnityPerCamera has been deprecated. Do NOT use! * |
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// * Refer to UnityPerFrame and UnityPerView instead. * |
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// * Please refer to UnityPerView instead. * |
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// * * |
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// ***************************************************** |
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float4 unity_OrthoParams; |
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CBUFFER_END |
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// ********************************************************* |
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// * * |
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// * UnityPerCameraRare has been deprecated. Do NOT use! * |
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// * Please refer to UnityPerView instead. * |
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// * * |
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// ********************************************************* |
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// DEPRECATED: use _FrustumPlanes |
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float4 unity_CameraWorldClipPlanes[6]; |
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#if !defined(USING_STEREO_MATRICES) |
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// DEPRECATED: use _ProjMatrix, _InvProjMatrix, _ViewMatrix, _InvViewMatrix |
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float4x4 unity_CameraProjection; |
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float4x4 unity_CameraInvProjection; |
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float4x4 unity_WorldToCamera; |
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