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Removed unused shader define

/main
Felipe Lira 6 年前
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ae197d2f
共有 1 个文件被更改,包括 0 次插入4 次删除
  1. 4
      ScriptableRenderPipeline/LightweightPipeline/LWRP/ShaderLibrary/Lighting.hlsl

4
ScriptableRenderPipeline/LightweightPipeline/LWRP/ShaderLibrary/Lighting.hlsl


#include "Core.hlsl"
#include "Shadows.hlsl"
#ifdef NO_ADDITIONAL_LIGHTS
#undef _ADDITIONAL_LIGHTS
#endif
// If lightmap is not defined than we evaluate GI (ambient + probes) from SH
// We might do it fully or partially in vertex to save shader ALU
#if !defined(LIGHTMAP_ON)

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