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Move script files to Editor folders if needed

Some namespaces (e.g. NUnit) can't be used unless the script is inside an Editor folder.
This moves the minimum set of files to Editor folders, relative to the original file location.
There may be more files that should be re-arranged.
/main
Robert Srinivasiah 7 年前
当前提交
a9de3b79
共有 21 个文件被更改,包括 24 次插入25 次删除
  1. 2
      Tests/GraphicsTests/Framework/Editor/PlayModeTestable.cs.meta
  2. 2
      Tests/GraphicsTests/Framework/Editor/TestFixture.cs.meta
  3. 2
      Tests/GraphicsTests/Framework/Editor/TestFrameworkPlayMode.cs.meta
  4. 2
      Tests/GraphicsTests/Framework/Editor/TestFrameworkTools.cs.meta
  5. 2
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/Editor/PlayModeTestsUI.cs.meta
  6. 11
      Tests/GraphicsTests/Framework/Editor/SetupSceneForRenderPipelineTest.cs.meta
  7. 8
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/Editor.meta
  8. 12
      Tests/GraphicsTests/Framework/SetupSceneForRenderPipelineTest.cs.meta
  9. 8
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/030_Shader_RenderOrder.meta
  10. 0
      /Tests/GraphicsTests/Framework/Editor/PlayModeTestable.cs
  11. 0
      /Tests/GraphicsTests/Framework/Editor/PlayModeTestable.cs.meta
  12. 0
      /Tests/GraphicsTests/Framework/Editor/SetupSceneForRenderPipelineTest.cs
  13. 0
      /Tests/GraphicsTests/Framework/Editor/TestFixture.cs
  14. 0
      /Tests/GraphicsTests/Framework/Editor/TestFixture.cs.meta
  15. 0
      /Tests/GraphicsTests/Framework/Editor/TestFrameworkPlayMode.cs
  16. 0
      /Tests/GraphicsTests/Framework/Editor/TestFrameworkPlayMode.cs.meta
  17. 0
      /Tests/GraphicsTests/Framework/Editor/TestFrameworkTools.cs
  18. 0
      /Tests/GraphicsTests/Framework/Editor/TestFrameworkTools.cs.meta
  19. 0
      /Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/Editor/PlayModeTestsUI.cs.meta
  20. 0
      /Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/Editor/PlayModeTestsUI.cs

2
Tests/GraphicsTests/Framework/Editor/PlayModeTestable.cs.meta


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2
Tests/GraphicsTests/Framework/Editor/TestFixture.cs.meta


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2
Tests/GraphicsTests/Framework/Editor/TestFrameworkPlayMode.cs.meta


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Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/Editor/PlayModeTestsUI.cs.meta


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Tests/GraphicsTests/Framework/SetupSceneForRenderPipelineTest.cs.meta


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/Tests/GraphicsTests/Framework/PlayModeTestable.cs → /Tests/GraphicsTests/Framework/Editor/PlayModeTestable.cs

/Tests/GraphicsTests/Framework/PlayModeTestable.cs.meta → /Tests/GraphicsTests/Framework/Editor/PlayModeTestable.cs.meta

/Tests/GraphicsTests/Framework/SetupSceneForRenderPipelineTest.cs → /Tests/GraphicsTests/Framework/Editor/SetupSceneForRenderPipelineTest.cs

/Tests/GraphicsTests/Framework/TestFixture.cs → /Tests/GraphicsTests/Framework/Editor/TestFixture.cs

/Tests/GraphicsTests/Framework/TestFixture.cs.meta → /Tests/GraphicsTests/Framework/Editor/TestFixture.cs.meta

/Tests/GraphicsTests/Framework/TestFrameworkPlayMode.cs → /Tests/GraphicsTests/Framework/Editor/TestFrameworkPlayMode.cs

/Tests/GraphicsTests/Framework/TestFrameworkPlayMode.cs.meta → /Tests/GraphicsTests/Framework/Editor/TestFrameworkPlayMode.cs.meta

/Tests/GraphicsTests/Framework/TestFrameworkTools.cs → /Tests/GraphicsTests/Framework/Editor/TestFrameworkTools.cs

/Tests/GraphicsTests/Framework/TestFrameworkTools.cs.meta → /Tests/GraphicsTests/Framework/Editor/TestFrameworkTools.cs.meta

/Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/PlayModeTestsUI.cs.meta → /Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/Editor/PlayModeTestsUI.cs.meta

/Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/PlayModeTestsUI.cs → /Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/Editor/PlayModeTestsUI.cs

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