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[Range(0.0f, 1.0f)] |
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public float specularGlobalDimmer = 1.0f; |
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public enum TileDebug : int { None = 0, Punctual = 1, Area = 2, AreaAndPunctual = 3, Environment = 4, EnvironmentAndPunctual = 5, EnvironmentAndArea = 6, EnvironmentAndAreaAndPunctual = 7, FeatureVariants = 8 }; |
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public enum TileDebug : int { None = 0, Punctual = 1, Area = 2, AreaAndPunctual = 3, Projector = 4, ProjectorAndPunctual = 5, ProjectorAndArea = 6, ProjectorAndAreaAndPunctual = 7, |
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Environment = 8, EnvironmentAndPunctual = 9, EnvironmentAndArea = 10, EnvironemntAndAreaAndPunctual = 11, |
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EnvironmentAndProjector = 12, EnvironmentAndProjectorAndPunctual = 13, EnvironmentAndProjectorAndArea = 14, EnvironmentAndProjectorAndAreaAndPunctual = 15, |
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FeatureVariants = 16 }; //TODO: we should probably make this checkboxes
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public TileDebug tileDebugByCategory; |
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public static TileSettings defaultSettings = new TileSettings |
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