publicstaticGUIContentsubsurfaceRadiusMapText=newGUIContent("Subsurface radius map (R)","Determines the range of the blur.");
publicstaticGUIContentthicknessText=newGUIContent("Thickness","If subsurface scattering is enabled, low values allow some light to be transmitted through the object.");
publicstaticGUIContentthicknessMapText=newGUIContent("Thickness map (R)","If subsurface scattering is enabled, low values allow some light to be transmitted through the object.");
publicstaticGUIContentthicknessRemapText=newGUIContent("Thickness Remap","Remaps values of the thickness map from [0, 1] to the specified range.");
// Clear Coat
publicstaticGUIContentcoatCoverageText=newGUIContent("Coat Coverage","Percentage of clear coat coverage");