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Martin Thorzen 6 年前
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共有 1 个文件被更改,包括 0 次插入1 次删除
  1. 1
      com.unity.render-pipelines.lightweight/LWRP/Data/LightweightPipelineAsset.cs

1
com.unity.render-pipelines.lightweight/LWRP/Data/LightweightPipelineAsset.cs


[SerializeField] bool m_LocalShadowsSupported = true;
[SerializeField] ShadowResolution m_LocalShadowsAtlasResolution = ShadowResolution._512;
[SerializeField] bool m_SoftShadowsSupported = false;
//[SerializeField] bool m_CustomShaderVariantStrippingSettings = false;
[SerializeField] bool m_KeepAdditionalLightVariants = true;
[SerializeField] bool m_KeepVertexLightVariants = true;
[SerializeField] bool m_KeepDirectionalShadowVariants = true;

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