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HDRenderPipeline: Add material definition for research scientist

/fptl_cleanup
sebastienlagarde 7 年前
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9a196aa2
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2
      Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Material.hlsl

2
Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Material.hlsl


#include "Lit/Lit.hlsl"
#elif defined(UNITY_MATERIAL_UNLIT)
#include "Unlit/Unlit.hlsl"
#elif defined(UNITY_MATERIAL_IRIDESCENCE)
#include "Iridescence/Iridescence.hlsl"
#endif
//-----------------------------------------------------------------------------

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