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Reverted an accidental change.

/main
Aleksandr Kirillov 6 年前
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97ca9cc7
共有 1 个文件被更改,包括 142 次插入65 次删除
  1. 207
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/Original/FluffParticleMaterial.mat

207
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/Original/FluffParticleMaterial.mat


m_PrefabInternal: {fileID: 0}
m_Name: FluffParticleMaterial
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHABLEND_ON _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_ShaderKeywords: _ALPHABLEND_ON
m_LightmapFlags: 5
disabledShaderPasses: []
serializedVersion: 3
serializedVersion: 2
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: acdb41fd591a7434a9f285ba714869c9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: acdb41fd591a7434a9f285ba714869c9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _BumpMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _OcclusionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _MetallicGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _EmissionScaleUI: 0
- _GlossMapScale: 1
- _Glossiness: 1
- _GlossyReflections: 1
- _InvFade: 0.01
- _Metallic: 0
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _UVSec: 0
- _ZWrite: 0
data:
first:
name: _SrcBlend
second: 5
data:
first:
name: _DstBlend
second: 10
data:
first:
name: _Cutoff
second: 0.5
data:
first:
name: _Parallax
second: 0.02
data:
first:
name: _ZWrite
second: 0
data:
first:
name: _Glossiness
second: 1
data:
first:
name: _BumpScale
second: 1
data:
first:
name: _OcclusionStrength
second: 1
data:
first:
name: _DetailNormalMapScale
second: 1
data:
first:
name: _UVSec
second: 0
data:
first:
name: _Mode
second: 2
data:
first:
name: _EmissionScaleUI
second: 0
data:
first:
name: _Metallic
second: 0
data:
first:
name: _InvFade
second: 0.01
- _Color: {r: 0.7883904, g: 0.7850346, b: 0.88235295, a: 1}
- _EmisColor: {r: 0.2, g: 0.2, b: 0.2, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
data:
first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 0}
data:
first:
name: _Color
second: {r: 0.7883904, g: 0.7850346, b: 0.88235295, a: 1}
data:
first:
name: _EmissionColorUI
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _TintColor
second: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
data:
first:
name: _EmisColor
second: {r: 0.2, g: 0.2, b: 0.2, a: 0}
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